Xonotic
dialog_settings.qh
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#pragma once
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#include "
dialog.qh
"
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CLASS
(
XonoticSettingsDialog
,
XonoticDialog
)
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METHOD
(
XonoticSettingsDialog
, fill,
void
(
entity
));
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ATTRIB
(
XonoticSettingsDialog
, title,
string
, _(
"Settings"
));
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ATTRIB
(
XonoticSettingsDialog
, tooltip,
string
, _(
"Change the game settings"
));
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ATTRIB
(
XonoticSettingsDialog
,
color
,
vector
, SKINCOLOR_DIALOG_SETTINGS);
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ATTRIB
(
XonoticSettingsDialog
, intendedWidth,
float
, 0.96);
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ATTRIB
(
XonoticSettingsDialog
, rows,
float
, 18);
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ATTRIB
(
XonoticSettingsDialog
, columns,
float
, 6);
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ENDCLASS
(
XonoticSettingsDialog
)
color
vector color
Definition:
dpextensions.qc:2415
CLASS
CLASS(Object) Object
Definition:
oo.qh:318
entity
entity() spawn
METHOD
#define METHOD(cname, name, prototype)
Definition:
oo.qh:257
ATTRIB
#define ATTRIB(...)
Definition:
oo.qh:136
XonoticSettingsDialog
Definition:
dialog_settings.qh:4
vector
vector(float skel, float bonenum) _skel_get_boneabs_hidden
ENDCLASS
#define ENDCLASS(cname)
Definition:
oo.qh:269
XonoticDialog
Definition:
dialog.qh:4
dialog.qh
menu
xonotic
dialog_settings.qh
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