Xonotic
dialog_singleplayer.qh
Go to the documentation of this file.
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#pragma once
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3
#include "
dialog.qh
"
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CLASS
(
XonoticSingleplayerDialog
,
XonoticDialog
)
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METHOD
(
XonoticSingleplayerDialog
, fill,
void
(
entity
));
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ATTRIB
(
XonoticSingleplayerDialog
, title,
string
, _(
"Singleplayer"
));
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ATTRIB
(
XonoticSingleplayerDialog
, tooltip,
string
, _(
"Play the singleplayer campaign or instant action matches against bots"
));
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ATTRIB
(
XonoticSingleplayerDialog
,
color
,
vector
, SKINCOLOR_DIALOG_SINGLEPLAYER);
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ATTRIB
(
XonoticSingleplayerDialog
, intendedWidth,
float
, 0.80);
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ATTRIB
(
XonoticSingleplayerDialog
, rows,
float
, 24);
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ATTRIB
(
XonoticSingleplayerDialog
, columns,
float
, 5);
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ATTRIB
(
XonoticSingleplayerDialog
, campaignBox,
entity
);
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ENDCLASS
(
XonoticSingleplayerDialog
)
color
vector color
Definition:
dpextensions.qc:2415
CLASS
CLASS(Object) Object
Definition:
oo.qh:318
entity
entity() spawn
METHOD
#define METHOD(cname, name, prototype)
Definition:
oo.qh:257
XonoticSingleplayerDialog
Definition:
dialog_singleplayer.qh:4
ATTRIB
#define ATTRIB(...)
Definition:
oo.qh:136
vector
vector(float skel, float bonenum) _skel_get_boneabs_hidden
ENDCLASS
#define ENDCLASS(cname)
Definition:
oo.qh:269
XonoticDialog
Definition:
dialog.qh:4
dialog.qh
menu
xonotic
dialog_singleplayer.qh
Generated on Thu Mar 17 2022 17:26:29 for Xonotic by
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