Xonotic
dialog_settings_game_view.qh
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1 #pragma once
2 
3 #include "tab.qh"
6  METHOD(XonoticGameViewSettingsTab, showNotify, void(entity));
7  ATTRIB(XonoticGameViewSettingsTab, title, string, _("View"));
8  ATTRIB(XonoticGameViewSettingsTab, intendedWidth, float, 0.9);
9  ATTRIB(XonoticGameViewSettingsTab, rows, float, 15.5);
10  ATTRIB(XonoticGameViewSettingsTab, columns, float, 6.2);
13 #include "../gamesettings.qh"
CLASS(Object) Object
Definition: oo.qh:318
Definition: tab.qh:4
entity() spawn
#define METHOD(cname, name, prototype)
Definition: oo.qh:257
#define ATTRIB(...)
Definition: oo.qh:136
#define ENDCLASS(cname)
Definition: oo.qh:269
entity makeXonoticGameViewSettingsTab()
REGISTER_SETTINGS(View, makeXonoticGameViewSettingsTab())