Xonotic
gametypelist.qh
Go to the documentation of this file.
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#pragma once
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3
#include "
listbox.qh
"
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CLASS
(
XonoticGametypeList
,
XonoticListBox
)
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METHOD
(
XonoticGametypeList
, configureXonoticGametypeList,
void
(
entity
));
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ATTRIB
(
XonoticGametypeList
, rowsPerItem,
float
, 2);
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METHOD
(
XonoticGametypeList
, draw,
void
(
entity
));
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METHOD
(
XonoticGametypeList
, drawListBoxItem,
void
(
entity
,
int
,
vector
,
bool
,
bool
));
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METHOD
(
XonoticGametypeList
, resizeNotify,
void
(
entity
,
vector
,
vector
,
vector
,
vector
));
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METHOD
(
XonoticGametypeList
, setSelected,
void
(
entity
,
float
));
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METHOD
(
XonoticGametypeList
, loadCvars,
void
(
entity
));
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METHOD
(
XonoticGametypeList
, saveCvars,
void
(
entity
));
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METHOD
(
XonoticGametypeList
, keyDown,
float
(
entity
,
float
,
float
,
float
));
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METHOD
(
XonoticGametypeList
, clickListBoxItem,
void
(
entity
,
float
,
vector
));
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METHOD
(
XonoticGametypeList
, focusedItemChangeNotify,
void
(
entity
));
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ATTRIB
(
XonoticGametypeList
, realFontSize,
vector
,
'0 0 0'
);
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ATTRIB
(
XonoticGametypeList
, realUpperMargin,
float
, 0);
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ATTRIB
(
XonoticGametypeList
, columnIconOrigin,
float
, 0);
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ATTRIB
(
XonoticGametypeList
, columnIconSize,
float
, 0);
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ATTRIB
(
XonoticGametypeList
, columnNameOrigin,
float
, 0);
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ATTRIB
(
XonoticGametypeList
, columnNameSize,
float
, 0);
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ENDCLASS
(
XonoticGametypeList
)
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entity
makeXonoticGametypeList
();
CLASS
CLASS(Object) Object
Definition:
oo.qh:318
entity
entity() spawn
listbox.qh
METHOD
#define METHOD(cname, name, prototype)
Definition:
oo.qh:257
makeXonoticGametypeList
entity makeXonoticGametypeList()
Definition:
gametypelist.qc:7
ATTRIB
#define ATTRIB(...)
Definition:
oo.qh:136
vector
vector(float skel, float bonenum) _skel_get_boneabs_hidden
ENDCLASS
#define ENDCLASS(cname)
Definition:
oo.qh:269
XonoticGametypeList
Definition:
gametypelist.qh:4
XonoticListBox
Definition:
listbox.qh:4
menu
xonotic
gametypelist.qh
Generated on Thu Mar 17 2022 17:26:29 for Xonotic by
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