Xonotic
|
Public Member Functions | |
Observer ::~ Observer () | |
Client ::Client () | |
Client ::Client (string name) | |
virtual void | Client ::m_unwind () |
Observer ::Observer () | |
STATIC_METHOD (Client, Add, void(Client this, int _team)) | |
STATIC_METHOD (Client, Remove, void(Client this)) | |
Public Attributes | |
entity | accuracy = this.accuracy |
entity | active_minigame = this.active_minigame |
int | allowed_timeouts = this.allowed_timeouts |
int | autojoin_checked = this.wasplayer |
int | button0 = this.button0 |
int | button10 = this.button10 |
int | button11 = this.button11 |
int | button12 = this.button12 |
int | button13 = this.button13 |
int | button14 = this.button14 |
int | button15 = this.button15 |
int | button16 = this.button16 |
int | button2 = this.button2 |
int | button3 = this.button3 |
int | button4 = this.button4 |
int | button5 = this.button5 |
int | button6 = this.button6 |
int | button7 = this.button7 |
int | button8 = this.button8 |
int | button9 = this.button9 |
int | buttonchat = this.buttonchat |
int | buttons_old = this.buttons_old |
int | buttonuse = this.buttonuse |
int | clientcolors = this.clientcolors |
entity | clientdata = this.clientdata |
int | cmd_floodcount = this.cmd_floodcount |
float | cmd_floodtime = this.cmd_floodtime |
int | colormap = this.colormap |
string | crypto_encryptmethod = this.crypto_encryptmethod |
the string "AES128" if encrypting, and string_null if plaintext More... | |
string | crypto_idfp = this.crypto_idfp |
fingerprint of ID used by the player entity, or string_null if not identified More... | |
bool | crypto_idfp_signed = this.crypto_idfp_signed |
set if the player's ID has been signed More... | |
string | crypto_keyfp = this.crypto_keyfp |
fingerprint of CA key the player used to authenticate More... | |
string | crypto_mykeyfp = this.crypto_mykeyfp |
fingerprint of CA key the server used to authenticate to the player More... | |
string | crypto_signmethod = this.crypto_signmethod |
the string "HMAC-SHA256" if signing, and string_null if plaintext More... | |
int | cursor_active = this.cursor_active |
vector | cursor_screen = this.cursor_screen |
vector | cursor_trace_endpos = this.cursor_trace_endpos |
entity | cursor_trace_ent = this.cursor_trace_ent |
vector | cursor_trace_start = this.cursor_trace_start |
float | hasweapon_complain_spam = this.hasweapon_complain_spam |
int | hitplotfh = this.hitplotfh |
float | idlekick_lasttimeleft = this.idlekick_lasttimeleft |
int | impulse = this.impulse |
float | jointime = this.jointime |
bool | just_joined = this.just_joined |
int | killcount = this.killcount |
int | latency_cnt = this.latency_cnt |
float | latency_sum = this.latency_sum |
float | latency_time = this.latency_time |
float | model_randomizer = this.model_randomizer |
float | motd_actived_time = this.motd_actived_time |
vector | movement = this.movement |
vector | movement_old = this.movement_old |
bool | muted = this.muted |
string | netaddress = this.netaddress |
Client IP. More... | |
string | netname = this.netname |
Client name. More... | |
string | netname_previous = this.netname_previous |
int | parm_idlesince = this.parm_idlesince |
float | ping = this.ping |
float | ping_movementloss = this.ping_movementloss |
float | ping_packetloss = this.ping_packetloss |
int | playerid = this.playerid |
string | playermodel = this.playermodel |
string | playerskin = this.playerskin |
float | pm_frametime = this.pm_frametime |
int | pressedkeys = this.pressedkeys |
bool | race_completed = this.race_completed |
entity | scorekeeper = this.scorekeeper |
int | specialcommand_pos = this.specialcommand_pos |
int | spectatee_status = this.spectatee_status |
float | spectatortime = this.spectatortime |
float | startplaytime = this.startplaytime |
float | taunt_soundtime = this.taunt_soundtime |
int | team = this.team |
float | teamkill_complain = this.teamkill_complain |
entity | teamkill_soundsource = this.teamkill_soundsource |
float | teamkill_soundtime = this.teamkill_soundtime |
bool | usekeypressed = this.usekeypressed |
vector | v_angle = this.v_angle |
vector | v_angle_old = this.v_angle_old |
int | version = this.version |
bool | version_mismatch = this.version_mismatch |
float | version_nagtime = this.version_nagtime |
bool | wasplayer = this.wasplayer |
string | weaponorder_byimpulse = this.weaponorder_byimpulse |
bool | zoomstate = this.zoomstate |
|
inline |
|
inlineinherited |
Definition at line 239 of file client.qh.
References classname, ClientState_attach(), and make_impure.
Definition at line 250 of file client.qh.
References CONSTRUCT, cvar_defstring(), ENDCLASS, and name.
|
virtualinherited |
|
inline |
|
inherited |
|
inherited |
|
inherited |
|
inherited |
|
inherited |
|
inherited |
|
inherited |
|
inherited |
|
inherited |
|
inherited |
|
inherited |
|
inherited |
|
inherited |
|
inherited |
|
inherited |
|
inherited |
|
inherited |
|
inherited |
|
inherited |
|
inherited |
|
inherited |
|
inherited |
|
inherited |
|
inherited |
|
inherited |
|
inherited |
|
inherited |
|
inherited |
|
inherited |
|
inherited |
|
inherited |
|
inherited |
|
inherited |
|
inherited |
|
inherited |
Definition at line 144 of file client.qh.
Referenced by W_WeaponFrame().
|
inherited |
|
inherited |
|
inherited |