Definition at line 55 of file shield.qh.
◆ ATTRIB() [1/2]
◆ ATTRIB() [2/2]
◆ StatusEffects ::display()
virtual void StatusEffects::StatusEffects ::display |
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inlinevirtualinherited |
◆ m_color
vector StatusEffects::m_color = '1 1 1' |
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inherited |
◆ m_hidden
Whether the effect is displayed in the HUD.
Definition at line 36 of file all.qh.
◆ m_icon
string Shield::m_icon = "shield" |
◆ m_id
int StatusEffects::m_id = 0 |
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inherited |
◆ m_lifetime
float StatusEffects::m_lifetime = 30 |
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inherited |
Lifetime scale for HUD progress bars.
Definition at line 38 of file all.qh.
◆ m_name
string Shield::m_name = _("Shield") |
◆ netname
string Shield::netname = "invincible" |
The documentation for this class was generated from the following file:
- common/mutators/mutator/powerups/powerup/shield.qh