Xonotic
weaponarenacheckbox.qh
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1 #pragma once
2 
3 #include "../item/checkbox.qh"
5  METHOD(XonoticWeaponarenaCheckBox, configureXonoticWeaponarenaCheckBox, void(entity, string, string));
6  METHOD(XonoticWeaponarenaCheckBox, setChecked, void(entity, float));
7  ATTRIB(XonoticWeaponarenaCheckBox, fontSize, float, SKINFONTSIZE_NORMAL);
8  ATTRIB(XonoticWeaponarenaCheckBox, image, string, SKINGFX_CHECKBOX);
10 
11  METHOD(XonoticWeaponarenaCheckBox, loadCvars, void(entity));
12  METHOD(XonoticWeaponarenaCheckBox, saveCvars, void(entity));
CLASS(Object) Object
Definition: oo.qh:318
entity() spawn
string netname
Definition: powerups.qc:20
#define METHOD(cname, name, prototype)
Definition: oo.qh:257
#define ATTRIB(...)
Definition: oo.qh:136
entity makeXonoticWeaponarenaCheckBox(string, string)
#define ENDCLASS(cname)
Definition: oo.qh:269