Xonotic
dialog_quit.qh
Go to the documentation of this file.
1 #pragma once
2 
3 #include "dialog.qh"
5  METHOD(XonoticQuitDialog, fill, void(entity));
6  ATTRIB(XonoticQuitDialog, title, string, _("Quit"));
7  ATTRIB(XonoticQuitDialog, tooltip, string, _("Quit the game"));
8  ATTRIB(XonoticQuitDialog, color, vector, SKINCOLOR_DIALOG_QUIT);
9  ATTRIB(XonoticQuitDialog, intendedWidth, float, 0.5);
10  ATTRIB(XonoticQuitDialog, rows, float, 3);
11  ATTRIB(XonoticQuitDialog, columns, float, 2);
12  ATTRIB(XonoticQuitDialog, name, string, "Quit");
vector color
CLASS(Object) Object
Definition: oo.qh:318
entity() spawn
#define METHOD(cname, name, prototype)
Definition: oo.qh:257
#define ATTRIB(...)
Definition: oo.qh:136
vector(float skel, float bonenum) _skel_get_boneabs_hidden
#define ENDCLASS(cname)
Definition: oo.qh:269