Xonotic
borderimage.qh
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1 #pragma once
2 
3 #include "label.qh"
5  METHOD(BorderImage, configureBorderImage, void(entity, string, float, vector, string, float));
6  METHOD(BorderImage, resizeNotify, void(entity, vector, vector, vector, vector));
7  METHOD(BorderImage, recalcPositionWithText, void(entity, string));
8  ATTRIB(BorderImage, isBold, float, 1);
9  METHOD(BorderImage, draw, void(entity));
10  ATTRIB(BorderImage, src, string);
11  ATTRIB(BorderImage, borderHeight, float, 0);
12  ATTRIB(BorderImage, borderVec, vector, '0 0 0');
14  ATTRIB(BorderImage, closeButton, entity);
15  ATTRIB(BorderImage, realFontSize_Nexposeed, vector, '0 0 0');
16  ATTRIB(BorderImage, realOrigin_Nexposeed, vector, '0 0 0');
17  ATTRIB(BorderImage, isNexposeeTitleBar, float, 0);
18  ATTRIB(BorderImage, zoomedOutTitleBarPosition, float, 0);
19  ATTRIB(BorderImage, zoomedOutTitleBar, float, 0);
20  ATTRIB(BorderImage, overrideRealOrigin, vector, '0 1 0');
21  ATTRIB(BorderImage, saveRelOrigin, vector, '0 0 0');
22  ATTRIB(BorderImage, saveRelSize, vector, '0 0 0');
24 
25 .vector colorC, colorF;
vector color
CLASS(Object) Object
Definition: oo.qh:318
entity() spawn
#define METHOD(cname, name, prototype)
Definition: oo.qh:257
#define ATTRIB(...)
Definition: oo.qh:136
Definition: label.qh:4
vector(float skel, float bonenum) _skel_get_boneabs_hidden
vector colorC
Definition: borderimage.qh:25
#define ENDCLASS(cname)
Definition: oo.qh:269
vector colorF
Definition: borderimage.qh:25