Xonotic
dialog_multiplayer_join_serverinfotab.qh
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1 #pragma once
2 
3 #include "tab.qh"
5  METHOD(XonoticServerInfoTab, fill, void(entity));
6  ATTRIB(XonoticServerInfoTab, title, string, _("Server Information"));
7  ATTRIB(XonoticServerInfoTab, color, vector, SKINCOLOR_DIALOG_SERVERINFO);
8  ATTRIB(XonoticServerInfoTab, intendedWidth, float, 0.8);
9  ATTRIB(XonoticServerInfoTab, rows, float, 17);
10  ATTRIB(XonoticServerInfoTab, columns, float, 6.2);
11 
12  ATTRIB(XonoticServerInfoTab, nameLabel, entity);
13  ATTRIB(XonoticServerInfoTab, cnameLabel, entity);
14  ATTRIB(XonoticServerInfoTab, typeLabel, entity);
16  ATTRIB(XonoticServerInfoTab, rawPlayerList, entity);
17  ATTRIB(XonoticServerInfoTab, numPlayersLabel, entity);
18  ATTRIB(XonoticServerInfoTab, numBotsLabel, entity);
19  ATTRIB(XonoticServerInfoTab, numFreeSlotsLabel, entity);
21  ATTRIB(XonoticServerInfoTab, versionLabel, entity);
24  ATTRIB(XonoticServerInfoTab, encryptLabel, entity);
25  ATTRIB(XonoticServerInfoTab, canConnectLabel, entity);
26  ATTRIB(XonoticServerInfoTab, pureLabel, entity);
27  ATTRIB(XonoticServerInfoTab, statsLabel, entity);
30 
vector color
CLASS(Object) Object
Definition: oo.qh:318
Definition: tab.qh:4
entity() spawn
entity makeXonoticServerInfoTab()
#define METHOD(cname, name, prototype)
Definition: oo.qh:257
#define ATTRIB(...)
Definition: oo.qh:136
vector(float skel, float bonenum) _skel_get_boneabs_hidden
#define ENDCLASS(cname)
Definition: oo.qh:269