Xonotic
dialog_multiplayer_media_screenshot_viewer.qh
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1 #pragma once
2 
3 #include "dialog.qh"
4 
5 #include "screenshotimage.qh"
6 
9  METHOD(XonoticScreenshotViewerDialog, keyDown, float(entity, float, float, float));
10  METHOD(XonoticScreenshotViewerDialog, loadScreenshot, void(entity, string));
12  ATTRIB(XonoticScreenshotViewerDialog, title, string, "Screenshot Viewer");
13  ATTRIB(XonoticScreenshotViewerDialog, name, string, "ScreenshotViewer");
14  ATTRIB(XonoticScreenshotViewerDialog, intendedWidth, float, 1);
17  ATTRIB(XonoticScreenshotViewerDialog, color, vector, SKINCOLOR_DIALOG_SCREENSHOTVIEWER);
19  ATTRIB(XonoticScreenshotViewerDialog, screenshotImage, entity);
20  ATTRIB(XonoticScreenshotViewerDialog, slideShowButton, entity);
21  ATTRIB(XonoticScreenshotViewerDialog, currentScrPath, string);
vector color
CLASS(Object) Object
Definition: oo.qh:318
entity() spawn
#define METHOD(cname, name, prototype)
Definition: oo.qh:257
#define ATTRIB(...)
Definition: oo.qh:136
vector(float skel, float bonenum) _skel_get_boneabs_hidden
#define ENDCLASS(cname)
Definition: oo.qh:269