Go to the source code of this file.
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string | Buff_UndeprecateName (string buffname) |
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| REGISTER_BUFF (AMMO, NEW(AmmoBuff)) |
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| REGISTER_BUFF (RESISTANCE, NEW(ResistanceBuff)) |
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| REGISTER_BUFF (MEDIC, NEW(MedicBuff)) |
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| REGISTER_BUFF (BASH, NEW(BashBuff)) |
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| REGISTER_BUFF (VAMPIRE, NEW(VampireBuff)) |
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| REGISTER_BUFF (DISABILITY, NEW(DisabilityBuff)) |
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| REGISTER_BUFF (VENGEANCE, NEW(VengeanceBuff)) |
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| REGISTER_BUFF (JUMP, NEW(JumpBuff)) |
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| REGISTER_BUFF (INFERNO, NEW(InfernoBuff)) |
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| REGISTER_BUFF (SWAPPER, NEW(SwapperBuff)) |
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| REGISTER_BUFF (MAGNET, NEW(MagnetBuff)) |
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| REGISTER_BUFF (LUCK, NEW(LuckBuff)) |
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| REGISTER_BUFF (FLIGHT, NEW(FlightBuff)) |
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| REGISTER_STATUSEFFECT (Disabled, NEW(Disabled)) |
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◆ Buff_UndeprecateName()
Definition at line 1 of file all.inc.
Referenced by GiveItems().
5 case "ammoregen":
return "ammo";
6 case "doubler":
return "inferno";
7 case "scout":
return "bash";
8 case "guard":
return "resistance";
9 case "revival":
case "regen":
return "medic";
10 case "jumper":
return "jump";
11 case "invulnerability":
return "vampire";
12 case "kamikaze":
return "vengeance";
13 case "teleporter":
return "swapper";
14 default:
return buffname;
◆ REGISTER_BUFF() [1/13]
◆ REGISTER_BUFF() [2/13]
◆ REGISTER_BUFF() [3/13]
◆ REGISTER_BUFF() [4/13]
◆ REGISTER_BUFF() [5/13]
◆ REGISTER_BUFF() [6/13]
◆ REGISTER_BUFF() [7/13]
◆ REGISTER_BUFF() [8/13]
◆ REGISTER_BUFF() [9/13]
◆ REGISTER_BUFF() [10/13]
◆ REGISTER_BUFF() [11/13]
◆ REGISTER_BUFF() [12/13]
◆ REGISTER_BUFF() [13/13]
◆ REGISTER_STATUSEFFECT()