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Xonotic
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Inheritance diagram for Monster:
Collaboration diagram for Monster:Public Member Functions | |
| ATTRIB (Monster, m_model, entity) | |
| model More... | |
| virtual void | Monster ::mr_anim () |
| (BOTH?) sets animations for monster More... | |
| virtual void | Monster ::mr_death () |
| (SERVER) called when monster dies More... | |
| virtual void | Monster ::mr_pain () |
| (SERVER) called when monster is damaged More... | |
| virtual void | Monster ::mr_setup () |
| (SERVER) setup monster data More... | |
| virtual void | Monster ::mr_think () |
| (SERVER) logic to run every frame More... | |
Public Attributes | |
| vector | m_maxs = '0 0 0' |
| hitbox size More... | |
| vector | m_mins = '-0 -0 -0' |
| hitbox size More... | |
| string | monster_name = "Monster" |
| human readable name More... | |
| int | monsterid = 0 |
| string | netname = "" |
| short name More... | |
| int | spawnflags = 0 |
| attributes More... | |
Definition at line 31 of file monster.qh.
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inlinevirtual |
(BOTH?) sets animations for monster
Definition at line 55 of file monster.qh.
References ENDCLASS, entity(), TC, and vector().
Here is the call graph for this function:
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inlinevirtual |
(SERVER) called when monster dies
Definition at line 51 of file monster.qh.
References TC.
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inlinevirtual |
(SERVER) called when monster is damaged
Definition at line 53 of file monster.qh.
References TC.
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inlinevirtual |
(SERVER) setup monster data
Definition at line 47 of file monster.qh.
References TC.
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inlinevirtual |
(SERVER) logic to run every frame
Definition at line 49 of file monster.qh.
References TC.
| vector Monster::m_maxs = '0 0 0' |
hitbox size
Definition at line 44 of file monster.qh.
Referenced by invasion_SpawnChosenMonster(), and Monster_Spawn().
| vector Monster::m_mins = '-0 -0 -0' |
hitbox size
Definition at line 42 of file monster.qh.
Referenced by invasion_SpawnChosenMonster(), and Monster_Spawn().
| string Monster::monster_name = "Monster" |
| int Monster::monsterid = 0 |
Definition at line 32 of file monster.qh.
| string Monster::netname = "" |
| int Monster::spawnflags = 0 |