|
Xonotic
|
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Functions | |
| void | GameCommand_macro_write_aliases (float fh) |
| void | race_deleteTime (string map, float pos) |
| void | shuffleteams () |
Variables | |
| bool | shuffleteams_on_reset_map |
Definition at line 1711 of file sv_cmd.qc.
References CMD_Write_Alias, and FOREACH.
Referenced by GENERIC_COMMAND().
Here is the caller graph for this function:Definition at line 452 of file race.qc.
References db_put(), db_remove, ftos(), GetMapname(), getrankings(), MSG_ALL, race_readTime(), race_readUID(), race_send_recordtime(), race_SendRanking(), record_type, ServerProgsDB, strcat(), and strcpy.
Referenced by GameCommand_delrec().
Here is the call graph for this function:
Here is the caller graph for this function:| void shuffleteams | ( | ) |
Definition at line 1245 of file sv_cmd.qc.
References bprint(), entity(), Entity_GetTeamIndex(), FOREACH_CLIENT, FOREACH_CLIENT_RANDOM, INGAME, IS_PLAYER, LOG_INFO, max(), MoveToTeam(), NULL, NUM_TEAMS, Player_HasRealForcedTeam(), TeamBalance_CheckAllowedTeams(), TeamBalance_Destroy(), TeamBalance_IsTeamAllowed(), and teamplay.
Referenced by GameCommand_shuffleteams(), and reset_map().
Here is the call graph for this function:
Here is the caller graph for this function:| bool shuffleteams_on_reset_map |
Definition at line 7 of file sv_cmd.qh.
Referenced by GameCommand_shuffleteams(), MUTATOR_HOOKFUNCTION(), and reset_map().