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all.qc File Reference
#include "all.qh"
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Functions

string M_Model (string m_mdl)
 

Function Documentation

◆ M_Model()

string M_Model ( string  m_mdl)

Definition at line 3 of file all.qc.

References M_ARGV, MUTATOR_CALLHOOK, and strcat().

4 {
5  string output = strcat("models/monsters/", m_mdl);
6 #ifdef SVQC
7  MUTATOR_CALLHOOK(MonsterModel, m_mdl, output);
8  return M_ARGV(1, string);
9 #else
10  return output;
11 #endif
12 }
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 f1 s1 strcat(_("Level %s: "), "^BG%s\3\, _("^BGPress ^F2%s^BG to enter the game"))
#define M_ARGV(x, type)
Definition: events.qh:17
#define MUTATOR_CALLHOOK(id,...)
Definition: base.qh:140
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