6 #define get_monsterinfo(i) REGISTRY_GET(Monsters, i) 9 #define REGISTER_MONSTER(id, inst) REGISTER(Monsters, MON, id, monsterid, inst) REGISTRY(Weapons, 72) STATIC_INIT(WeaponPickup)
#define REGISTRY_CHECK(id)
#define REGISTER_REGISTRY(id)
#define REGISTRY_DEFINE_GET(id, null)
#define REGISTER_MONSTER(id, inst)
string M_Model(string m_mdl)