Xonotic
charmap.qh
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1 #pragma once
2 
3 #include "picker.qh"
5  METHOD(XonoticCharmap, configureXonoticCharmap, void(entity, entity));
6  METHOD(XonoticCharmap, focusLeave, void(entity));
7  METHOD(XonoticCharmap, resizeNotify, void(entity, vector, vector, vector, vector));
8  METHOD(XonoticCharmap, keyDown, float(entity, float, float, float));
9  ATTRIB(XonoticCharmap, inputBox, entity);
10  ATTRIB(XonoticCharmap, realFontSize, vector, '0 0 0');
11 
12  ATTRIB(XonoticCharmap, rows, float, 10);
13  ATTRIB(XonoticCharmap, columns, float, 14);
14 
15  METHOD(XonoticCharmap, cellSelect, void(entity, vector));
16  METHOD(XonoticCharmap, cellIsValid, bool(entity, vector));
17  METHOD(XonoticCharmap, cellDraw, void(entity, vector, vector));
18  ATTRIB(XonoticCharmap, charOffset, vector, '0 0 0');
20 entity makeXonoticCharmap(entity controlledInputBox);
CLASS(Object) Object
Definition: oo.qh:318
entity() spawn
entity makeXonoticCharmap(entity controlledInputBox)
Definition: charmap.qc:32
#define METHOD(cname, name, prototype)
Definition: oo.qh:257
#define ATTRIB(...)
Definition: oo.qh:136
vector(float skel, float bonenum) _skel_get_boneabs_hidden
#define ENDCLASS(cname)
Definition: oo.qh:269