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virtual void | Animation ::calcValue () |
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virtual void | Animation ::configureAnimation () |
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virtual void | Animation ::finishAnim () |
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virtual void | Animation ::isFinished () |
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virtual void | Animation ::isStopped () |
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virtual void | Animation ::resumeAnim () |
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virtual void | Animation ::setObjectSetter () |
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virtual void | Animation ::setTimeStartDuration () |
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virtual void | Animation ::setTimeStartEnd () |
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virtual void | Animation ::setValueStartEnd () |
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virtual void | Animation ::stopAnim () |
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virtual void | Animation ::tick () |
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virtual void | Animation ::update () |
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| ATTRIB (Keyframe, currentChild, entity) |
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| ATTRIB (Keyframe, firstChild, entity) |
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| ATTRIB (Keyframe, lastChild, entity) |
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| ATTRIB (Animation, m_framenames, string) |
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| ATTRIB (Animation, object, entity) |
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virtual void | Keyframe ::addAnim () |
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virtual void | Keyframe ::addEasing () |
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virtual void | Keyframe ::calcValue () |
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void | setterDummy (Animation this, float) |
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| void (Animation this, float) setter |
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Definition at line 4 of file keyframe.qh.
◆ Animation ::calcValue()
virtual void Animation::Animation ::calcValue |
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◆ Animation ::configureAnimation()
virtual void Animation::Animation ::configureAnimation |
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◆ Animation ::finishAnim()
virtual void Animation::Animation ::finishAnim |
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◆ Animation ::isFinished()
virtual void Animation::Animation ::isFinished |
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◆ Animation ::isStopped()
virtual void Animation::Animation ::isStopped |
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◆ Animation ::resumeAnim()
virtual void Animation::Animation ::resumeAnim |
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◆ Animation ::setObjectSetter()
virtual void Animation::Animation ::setObjectSetter |
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◆ Animation ::setTimeStartDuration()
virtual void Animation::Animation ::setTimeStartDuration |
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◆ Animation ::setTimeStartEnd()
virtual void Animation::Animation ::setTimeStartEnd |
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◆ Animation ::setValueStartEnd()
virtual void Animation::Animation ::setValueStartEnd |
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◆ Animation ::stopAnim()
virtual void Animation::Animation ::stopAnim |
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◆ Animation ::tick()
virtual void Animation::Animation ::tick |
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◆ Animation ::update()
virtual void Animation::Animation ::update |
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◆ ATTRIB() [1/5]
◆ ATTRIB() [2/5]
◆ ATTRIB() [3/5]
◆ ATTRIB() [4/5]
◆ ATTRIB() [5/5]
◆ Keyframe ::addAnim()
virtual void Keyframe::Keyframe ::addAnim |
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◆ Keyframe ::addEasing()
virtual void Keyframe::Keyframe ::addEasing |
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◆ Keyframe ::calcValue()
virtual void Keyframe::Keyframe ::calcValue |
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◆ setterDummy()
◆ void()
◆ delta
float Animation::delta = 0 |
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◆ duration
float Animation::duration = 0 |
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◆ finished
◆ return
Initial value:{
int f = frameforname(mdlidx, it);
if (f != -1) return f;
})
Definition at line 13 of file animdecide.qh.
◆ startTime
float Animation::startTime = 0 |
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◆ startValue
float Animation::startValue = 0 |
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◆ stopped
◆ value
float Animation::value = 0 |
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The documentation for this class was generated from the following file: