55 if(currentframetime > 0.0001)
61 prevfps_time = currentTime;
bool autocvar_hud_panel_engineinfo
void drawstring_aspect(vector pos, string text, vector sz, vector color, float theAlpha, float drawflag)
bool autocvar__hud_configure
void HUD_EngineInfo_Export(int fh)
float autocvar_hud_panel_engineinfo_framecounter_time
bool autocvar_hud_panel_engineinfo_dynamichud
#define HUD_Panel_DrawBg()
const float DRAWFLAG_NORMAL
vector(float skel, float bonenum) _skel_get_boneabs_hidden
float autocvar_hud_panel_engineinfo_framecounter_exponentialmovingaverage
vector HUD_Get_Num_Color(float hp, float maxvalue, bool blink)
float autocvar_hud_panel_engineinfo_framecounter_exponentialmovingaverage_new_weight
float autocvar_hud_panel_engineinfo_framecounter_decimals
void HUD_Panel_LoadCvars()
float autocvar_hud_panel_engineinfo_framecounter_exponentialmovingaverage_instantupdate_change_threshold