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Go to the source code of this file.
Macros | |
#define | autocvar_g_lms_lives_override cvar("g_lms_lives_override") |
Functions | |
void | lms_Initialize () |
int | LMS_NewPlayerLives () |
REGISTER_MUTATOR (lms, false) | |
Variables | |
string | autocvar_g_lms_weaponarena = "most_available" |
int | lms_lowest_lives |
int | lms_spectate_warning |
#define autocvar_g_lms_lives_override cvar("g_lms_lives_override") |
Definition at line 11 of file sv_lms.qh.
Referenced by REGISTER_MUTATOR().
void lms_Initialize | ( | ) |
Definition at line 531 of file sv_lms.qc.
References lms_lowest_lives.
Referenced by REGISTER_MUTATOR().
int LMS_NewPlayerLives | ( | ) |
Definition at line 17 of file sv_lms.qc.
References autocvar_g_lms_join_anytime, autocvar_g_lms_last_join, bound(), ClearWinners(), floor(), lms_lowest_lives, and max().
Referenced by lms_AddPlayer(), and WinningCondition_LMS().
REGISTER_MUTATOR | ( | lms | , |
false | |||
) |
Definition at line 16 of file sv_lms.qh.
References autocvar_g_lms_lives_override, GameRules_limit_lead(), GameRules_limit_score(), GameRules_score_enabled(), GameRules_scoring, lms_Initialize(), MUTATOR_ONADD, MUTATOR_STATIC, SFL_ALLOW_HIDE, SFL_LOWER_IS_BETTER, SFL_RANK, SFL_SORT_PRIO_PRIMARY, and SFL_SORT_PRIO_SECONDARY.
string autocvar_g_lms_weaponarena = "most_available" |
Definition at line 12 of file sv_lms.qh.
Referenced by MUTATOR_HOOKFUNCTION().
int lms_lowest_lives |
Definition at line 35 of file sv_lms.qh.
Referenced by lms_Initialize(), LMS_NewPlayerLives(), and MUTATOR_HOOKFUNCTION().