17 if(
time < frag_target.midair_shieldtime)
25 if(
time >= game_starttime)
38 player.bot_moveskill = 0;
MUTATOR_HOOKFUNCTION(midair, Damage_Calculate)
float autocvar_g_midair_shieldtime
const float EF_FULLBRIGHT
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 f1 s1 strcat(_("Level %s: "), "^BG%s\3\, _("^BGPress ^F2%s^BG to enter the game"))
#define IS_BOT_CLIENT(v)
want: (IS_CLIENT(v) && !IS_REAL_CLIENT(v))
REGISTER_MUTATOR(midair, expr_evaluate(autocvar_g_midair))
ERASEABLE bool expr_evaluate(string s)
Evaluate an expression of the form: [+ | -]? [var[op]val | [op]var | val | var] ...