8 ATTRIB(Bumblebee, m_maxs, vector, '230 130 130');
12 ATTRIB(Bumblebee, mdl,
string,
"models/vehicles/bumblebee_body.dpm");
13 ATTRIB(Bumblebee,
model,
string,
"models/vehicles/bumblebee_body.dpm");
14 ATTRIB(Bumblebee, head_model,
string,
"");
15 ATTRIB(Bumblebee, hud_model,
string,
"models/vehicles/spiderbot_cockpit.dpm");
16 ATTRIB(Bumblebee, tag_head,
string,
"");
17 ATTRIB(Bumblebee, tag_hud,
string,
"");
18 ATTRIB(Bumblebee, tag_view,
string,
"tag_viewport");
21 ATTRIB(Bumblebee, vehicle_name,
string, _(
"Bumblebee"));
22 ATTRIB(Bumblebee, m_icon,
string,
"vehicle_bumble");
27 MODEL(VEH_BUMBLEBEE_GUNCOCKPIT,
"models/vehicles/wakizashi_cockpit.dpm");
31 void CSQC_BUMBLE_GUN_HUD();
const int VHF_DMGSHAKE
Vehicle is airborn.
#define MODEL(name, path)
vector(float skel, float bonenum) _skel_get_boneabs_hidden
REGISTER_VEHICLE(BUMBLEBEE, NEW(Bumblebee))