9 int stat_items = STAT(OBJECTIVE_STATUS);
10 float nb_pb_starttime = STAT(NB_METERSTART);
15 if (nb_pb_starttime > 0)
26 if (stat_items & NB_CARRYING)
REGISTER_MUTATOR(cl_nb, true)
void HUD_Panel_DrawProgressBar(vector theOrigin, vector theSize, string pic, float length_ratio, bool vertical, float baralign, vector theColor, float theAlpha, int drawflag)
int WantEventchase(entity this, bool want_vehiclechase)
void HUD_Mod_NexBall(vector pos, vector mySize)
#define drawpic_aspect_skin(pos, pic, sz, color, theAlpha, drawflag)
const float DRAWFLAG_NORMAL
MUTATOR_HOOKFUNCTION(cl_nb, WantEventchase)
vector(float skel, float bonenum) _skel_get_boneabs_hidden
float autocvar_hud_progressbar_alpha
int autocvar_cl_eventchase_nexball
vector autocvar_hud_progressbar_nexball_color