10 string output =
strcat(
"models/items/", item_mdl);
13 output =
M_ARGV(1,
string);
20 string output =
strcat(
"misc/", it_snd);
string Item_Sound(string it_snd)
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 f1 s1 strcat(_("Level %s: "), "^BG%s\3\, _("^BGPress ^F2%s^BG to enter the game"))
#define ITEM_HANDLE(signal,...)
#define MUTATOR_CALLHOOK(id,...)
string Item_Model(string item_mdl)
#define FOREACH(list, cond, body)