Xonotic
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Go to the source code of this file.
Classes | |
class | GameItem |
Macros | |
#define | ITEM_HANDLE(signal, ...) __Item_Send_##signal(__VA_ARGS__) |
#define | SPAWNFUNC_ITEM(name, item) |
Enumerations | |
enum | { ITEM_FLAG_NORMAL = BIT(0), ITEM_FLAG_MUTATORBLOCKED = BIT(1), ITEM_FLAG_RESOURCE = BIT(2) } |
#define ITEM_HANDLE | ( | signal, | |
... | |||
) | __Item_Send_##signal(__VA_ARGS__) |
Definition at line 103 of file item.qh.
Referenced by ctf_FlagTouch(), Dump_Items(), and Item_Touch().
anonymous enum |
Enumerator | |
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ITEM_FLAG_NORMAL | Item is usable during normal gameplay. |
ITEM_FLAG_MUTATORBLOCKED | |
ITEM_FLAG_RESOURCE | Item is is a resource, not a held item. |
Definition at line 96 of file item.qh.