8 ATTRIB(Racer, m_maxs, vector, '120 120 40' * 0.5);
12 ATTRIB(Racer, mdl,
string,
"models/vehicles/wakizashi.dpm");
13 ATTRIB(Racer,
model,
string,
"models/vehicles/wakizashi.dpm");
14 ATTRIB(Racer, head_model,
string,
"null");
15 ATTRIB(Racer, hud_model,
string,
"models/vehicles/wakizashi_cockpit.dpm");
16 ATTRIB(Racer, tag_head,
string,
"");
17 ATTRIB(Racer, tag_hud,
string,
"");
18 ATTRIB(Racer, tag_view,
string,
"tag_viewport");
21 ATTRIB(Racer, vehicle_name,
string, _(
"Racer"));
22 ATTRIB(Racer, m_icon,
string,
"vehicle_racer");
const int VHF_DMGROLL
Add random velocity each frame if health < 50%.
const int VHF_DMGSHAKE
Vehicle is airborn.
vector(float skel, float bonenum) _skel_get_boneabs_hidden
REGISTER_VEHICLE(RACER, NEW(Racer))