Definition at line 10 of file easing.qh.
◆ Animation ::calcValue()
| virtual void Animation::Animation ::calcValue |
( |
| ) |
|
|
virtualinherited |
◆ Animation ::configureAnimation()
| virtual void Animation::Animation ::configureAnimation |
( |
| ) |
|
|
virtualinherited |
◆ Animation ::finishAnim()
| virtual void Animation::Animation ::finishAnim |
( |
| ) |
|
|
virtualinherited |
◆ Animation ::isFinished()
| virtual void Animation::Animation ::isFinished |
( |
| ) |
|
|
virtualinherited |
◆ Animation ::isStopped()
| virtual void Animation::Animation ::isStopped |
( |
| ) |
|
|
virtualinherited |
◆ Animation ::resumeAnim()
| virtual void Animation::Animation ::resumeAnim |
( |
| ) |
|
|
virtualinherited |
◆ Animation ::setObjectSetter()
| virtual void Animation::Animation ::setObjectSetter |
( |
| ) |
|
|
virtualinherited |
◆ Animation ::setTimeStartDuration()
| virtual void Animation::Animation ::setTimeStartDuration |
( |
| ) |
|
|
virtualinherited |
◆ Animation ::setTimeStartEnd()
| virtual void Animation::Animation ::setTimeStartEnd |
( |
| ) |
|
|
virtualinherited |
◆ Animation ::setValueStartEnd()
| virtual void Animation::Animation ::setValueStartEnd |
( |
| ) |
|
|
virtualinherited |
◆ Animation ::stopAnim()
| virtual void Animation::Animation ::stopAnim |
( |
| ) |
|
|
virtualinherited |
◆ Animation ::tick()
| virtual void Animation::Animation ::tick |
( |
| ) |
|
|
virtualinherited |
◆ Animation ::update()
| virtual void Animation::Animation ::update |
( |
| ) |
|
|
virtualinherited |
◆ ATTRIB() [1/2]
◆ ATTRIB() [2/2]
◆ Easing ::calcValue()
| virtual void Easing::Easing ::calcValue |
( |
| ) |
|
|
virtual |
◆ Easing ::setMath()
| virtual void Easing::Easing ::setMath |
( |
| ) |
|
|
virtual |
◆ float()
| Easing::float |
( |
float |
, |
|
|
float |
, |
|
|
float |
, |
|
|
float |
|
|
) |
| |
◆ setterDummy()
◆ void()
◆ delta
| float Animation::delta = 0 |
|
inherited |
◆ duration
| float Animation::duration = 0 |
|
inherited |
◆ finished
◆ return
Initial value:{
int f = frameforname(mdlidx, it);
if (f != -1) return f;
})
Definition at line 13 of file animdecide.qh.
◆ startTime
| float Animation::startTime = 0 |
|
inherited |
◆ startValue
| float Animation::startValue = 0 |
|
inherited |
◆ stopped
◆ value
| float Animation::value = 0 |
|
inherited |
The documentation for this class was generated from the following file: