5 entity makeEasing(
entity,
void(
entity,
float),
float(
float,
float,
float,
float),
float,
float,
float,
float);
float easingLinear(float, float, float, float)
#define METHOD(cname, name, prototype)
entity makeHostedEasing(entity, void(entity, float), float(float, float, float, float), float, float, float)
entity makeEasing(entity, void(entity, float), float(float, float, float, float), float, float, float, float)
float easingQuadOut(float, float, float, float)
float easingQuadIn(float, float, float, float)
float easingQuadInOut(float, float, float, float)