Xonotic
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#include "state.qh"
#include <common/mutators/mutator/status_effects/_mod.qh>
#include <server/command/getreplies.qh>
Go to the source code of this file.
Definition at line 53 of file accuracy.qc.
Referenced by ClientState_attach(), and ClientState_detach().
Definition at line 45 of file accuracy.qc.
Referenced by ClientState_attach(), and PlayerState_detach().
Definition at line 240 of file anticheat.qc.
Referenced by ClientState_attach(), and PlayerState_detach().
Definition at line 195 of file anticheat.qc.
Referenced by ClientState_attach(), ClientState_detach(), and GameCommand_anticheat().
Definition at line 426 of file bot.qc.
Referenced by ClientConnect(), and PlayerState_detach().
Definition at line 411 of file bot.qc.
Referenced by ClientState_attach(), and ClientState_detach().
Definition at line 158 of file client.qc.
References clientdata, ClientData_Send(), CS(), and new_pure.
Referenced by ClientState_attach(), and PlayerState_detach().
Definition at line 165 of file client.qc.
Referenced by ClientState_attach(), and ClientState_detach().
Definition at line 46 of file state.qc.
References _cs, accuracy_free(), accuracy_init(), anticheat_init(), anticheat_report_to_eventlog(), bot_clientdisconnect(), ClientData_Attach(), ClientData_Detach(), DecodeLevelParms(), entcs_attach(), entcs_detach(), entity(), InventoryStorage_attach(), NEW, PlayerScore_Attach(), PlayerScore_Detach(), W_HitPlotClose(), and W_HitPlotOpen().
Referenced by Client::Client ::Client().
Definition at line 73 of file state.qc.
References _cs, accuracy_free(), anticheat_report_to_eventlog(), bot_clientdisconnect(), ClientData_Detach(), CS(), CS_CVAR, entcs_detach(), GetCvars(), InventoryStorage_delete(), NULL, PlayerScore_Detach(), and W_HitPlotClose().
Referenced by ClientDisconnect().
Definition at line 934 of file client.qc.
References autocvar_sv_maxidle, CS(), max(), MUTATOR_CALLHOOK, parm1, and time.
Referenced by ClientState_attach(), and PlayerState_detach().
Referenced by ClientState_attach(), and PlayerState_detach().
Referenced by ClientState_attach(), and ClientState_detach().
void Inventory_clear | ( | PlayerState | this | ) |
void Inventory_new | ( | PlayerState | this | ) |
void InventoryStorage_attach | ( | PlayerState | this | ) |
void InventoryStorage_delete | ( | PlayerState | this | ) |
Definition at line 318 of file scores.qc.
Referenced by ClientState_attach(), and PlayerState_detach().
Definition at line 328 of file scores.qc.
Referenced by ClientState_attach(), and ClientState_detach().
Definition at line 12 of file state.qc.
References _ps, Inventory_new(), NEW, and PS.
Referenced by PutPlayerInServer().
Definition at line 22 of file state.qc.
References accuracy_init(), anticheat_init(), bot_clientconnect(), ClientData_Attach(), DecodeLevelParms(), entcs_attach(), entity(), FOREACH_CLIENT, Inventory_clear(), Inventory_delete(), NULL, PlayerScore_Attach(), PS, and W_HitPlotOpen().
Referenced by PutObserverInServer().
Definition at line 92 of file hitplot.qc.
Referenced by ClientState_attach(), and ClientState_detach().
Definition at line 82 of file hitplot.qc.
Referenced by ClientState_attach(), and PlayerState_detach().