Xonotic
all.inc
Go to the documentation of this file.
1
3
REGISTER_WAYPOINT
(
Waypoint
, _(
"Waypoint"
),
""
,
'0 1 1'
, 1);
4
REGISTER_WAYPOINT
(Helpme, _(
"Help me!"
),
""
,
'1 0.5 0'
, 1);
5
REGISTER_WAYPOINT
(Here, _(
"Here"
),
""
,
'0 1 0'
, 1);
6
REGISTER_WAYPOINT
(Danger, _(
"DANGER"
),
""
,
'1 0.5 0'
, 1);
7
8
const
vector
WP_FROZEN_COLOR
=
'0.25 0.9 1'
;
9
const
vector
WP_REVIVING_COLOR
=
'1 0.5 0'
;
10
REGISTER_WAYPOINT
(Frozen, _(
"Frozen!"
),
""
, WP_FROZEN_COLOR, 1);
11
REGISTER_WAYPOINT
(Reviving, _(
"Reviving"
),
""
, WP_REVIVING_COLOR, 1);
12
13
REGISTER_WAYPOINT
(Item, _(
"Item"
),
""
,
'1 0 1'
, 1);
14
15
REGISTER_WAYPOINT
(RaceCheckpoint, _(
"Checkpoint"
),
""
,
'1 0.5 0'
, 1);
16
REGISTER_WAYPOINT
(RaceFinish, _(
"Finish"
),
""
,
'1 0.5 0'
, 1);
17
REGISTER_WAYPOINT
(RaceStart, _(
"Start"
),
""
,
'1 0.5 0'
, 1);
18
REGISTER_WAYPOINT
(RaceStartFinish, _(
"Start"
),
""
,
'1 0.5 0'
, 1);
19
20
REGISTER_WAYPOINT
(AssaultDefend, _(
"Defend"
),
"as_defend"
,
'1 0.5 0'
, 1);
21
REGISTER_WAYPOINT
(AssaultDestroy, _(
"Destroy"
),
"as_destroy"
,
'1 0.5 0'
, 1);
22
REGISTER_WAYPOINT
(AssaultPush, _(
"Push"
),
""
,
'1 0.5 0'
, 1);
23
24
REGISTER_WAYPOINT
(FlagCarrier, _(
"Flag carrier"
),
""
,
'0.8 0.8 0'
, 1);
25
REGISTER_WAYPOINT
(FlagCarrierEnemy, _(
"Enemy carrier"
),
"flag_neutral_carrying"
,
'1 1 1'
, 1);
26
REGISTER_WAYPOINT
(FlagDropped, _(
"Dropped flag"
),
"flag_neutral_lost"
,
'1 1 1'
, 1);
27
REGISTER_WAYPOINT
(FlagBaseNeutral, _(
"White base"
),
"flag_neutral_taken"
,
'0.8 0.8 0'
, 1);
28
REGISTER_WAYPOINT
(FlagBaseRed, _(
"Red base"
),
"flag_red_taken"
,
'0.8 0.8 0'
, 1);
29
REGISTER_WAYPOINT
(FlagBaseBlue, _(
"Blue base"
),
"flag_blue_taken"
,
'0.8 0.8 0'
, 1);
30
REGISTER_WAYPOINT
(FlagBaseYellow, _(
"Yellow base"
),
"flag_yellow_taken"
,
'0.8 0.8 0'
, 1);
31
REGISTER_WAYPOINT
(FlagBasePink, _(
"Pink base"
),
"flag_pink_taken"
,
'0.8 0.8 0'
, 1);
32
REGISTER_WAYPOINT
(FlagReturn, _(
"Return flag here"
),
""
,
'0 0.8 0.8'
, 1);
33
34
REGISTER_WAYPOINT
(DomNeut, _(
"Control point"
),
"dom_icon_blue-highlighted"
,
'0 1 1'
, 1);
35
REGISTER_WAYPOINT
(DomRed, _(
"Control point"
),
"dom_icon_red-highlighted"
,
'0 1 1'
, 1);
36
REGISTER_WAYPOINT
(DomBlue, _(
"Control point"
),
"dom_icon_blue-highlighted"
,
'0 1 1'
, 1);
37
REGISTER_WAYPOINT
(DomYellow, _(
"Control point"
),
"dom_icon_yellow-highlighted"
,
'0 1 1'
, 1);
38
REGISTER_WAYPOINT
(DomPink, _(
"Control point"
),
"dom_icon_pink-highlighted"
,
'0 1 1'
, 1);
39
40
REGISTER_WAYPOINT
(KeyDropped, _(
"Dropped key"
),
"kh_dropped"
,
'0 1 1'
, 1);
41
REGISTER_WAYPOINT
(KeyCarrierFriend, _(
"Key carrier"
),
""
,
'0 1 0'
, 1);
42
REGISTER_WAYPOINT
(KeyCarrierFinish, _(
"Run here"
),
""
,
'0 1 1'
, 1);
43
REGISTER_WAYPOINT
(KeyCarrierRed, _(
"Key carrier"
),
"kh_red_carrying"
,
'0 1 1'
, 1);
44
REGISTER_WAYPOINT
(KeyCarrierBlue, _(
"Key carrier"
),
"kh_blue_carrying"
,
'0 1 1'
, 1);
45
REGISTER_WAYPOINT
(KeyCarrierYellow, _(
"Key carrier"
),
"kh_yellow_carrying"
,
'0 1 1'
, 1);
46
REGISTER_WAYPOINT
(KeyCarrierPink, _(
"Key carrier"
),
"kh_pink_carrying"
,
'0 1 1'
, 1);
47
48
REGISTER_WAYPOINT
(KaBall, _(
"Ball"
),
"notify_ballpickedup"
,
'0 1 1'
, 1);
49
REGISTER_WAYPOINT
(KaBallCarrier, _(
"Ball carrier"
),
"keepawayball_carrying"
,
'1 0 0'
, 1);
50
51
REGISTER_WAYPOINT
(NbBall, _(
"Ball"
),
""
,
'0.91 0.85 0.62'
, 1);
52
REGISTER_WAYPOINT
(NbGoal, _(
"Goal"
),
""
,
'1 0.5 0'
, 1);
53
54
REGISTER_WAYPOINT
(OnsCP, _(
"Control point"
),
""
,
'1 0.5 0'
, 1);
55
REGISTER_WAYPOINT
(OnsCPDefend, _(
"Control point"
),
""
,
'1 0.5 0'
, 0.5);
56
REGISTER_WAYPOINT
(OnsCPAttack, _(
"Control point"
),
""
,
'1 0.5 0'
, 2);
57
REGISTER_WAYPOINT
(OnsGen, _(
"Generator"
),
""
,
'1 0.5 0'
, 1);
58
REGISTER_WAYPOINT
(OnsGenShielded, _(
"Generator"
),
""
,
'1 0.5 0'
, 1);
59
60
REGISTER_WAYPOINT
(
Weapon
, _(
"Weapon"
),
""
,
'0 0 0'
, 1);
61
62
REGISTER_WAYPOINT
(
Monster
, _(
"Monster"
),
""
,
'1 0 0'
, 1);
63
64
REGISTER_WAYPOINT
(
Vehicle
, _(
"Vehicle"
),
""
,
'1 1 1'
, 1);
65
REGISTER_WAYPOINT
(VehicleIntruder, _(
"Intruder!"
),
""
,
'1 1 1'
, 1);
66
67
REGISTER_WAYPOINT
(
Seeker
, _(
"Tagged"
),
""
,
'0.5 1 0'
, 2);
Vehicle
Definition:
vehicle.qh:3
Seeker
Definition:
seeker.qh:3
Monster
Definition:
monster.qh:31
Waypoint
Definition:
all.qh:12
WP_REVIVING_COLOR
const vector WP_REVIVING_COLOR
Definition:
all.inc:9
vector
vector(float skel, float bonenum) _skel_get_boneabs_hidden
WP_FROZEN_COLOR
const vector WP_FROZEN_COLOR
Definition:
all.inc:8
REGISTER_WAYPOINT
REGISTER_WAYPOINT(Waypoint, _("Waypoint"), "", '0 1 1', 1)
If you register a new waypoint, make sure to add it to this list.
Weapon
fields which are explicitly/manually set are marked with "M", fields set automatically are marked wit...
Definition:
weapon.qh:41
common
mutators
mutator
waypoints
all.inc
Generated on Thu Mar 17 2022 17:26:27 for Xonotic by
1.8.13