Go to the source code of this file.
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| DEF (happy_damage_dissolve) |
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| DEF (happy_damage_hit) |
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| SUB (happy_damage_dissolve) |
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| SUB (happy_damage_hit) |
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◆ DEF() [1/2]
DEF |
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happy_damage_dissolve |
| ) |
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◆ DEF() [2/2]
◆ SUB() [1/2]
SUB |
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happy_damage_dissolve |
| ) |
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◆ SUB() [2/2]
Definition at line 63 of file effectinfo_gentle_happy.inc.
References alpha_max, alpha_min, count, gravity, and SUB().
68 MY(bounce) = 1.500000;
69 MY(color_min) =
"0x00FFFF";
70 MY(color_max) =
"0xFF00FF";
73 MY(liquidfriction) = 10;
74 MY(sizeincrease) = -28;
79 MY(type) =
"alphastatic";
80 MY(velocityjitter) =
'156.0 156.0 156.0';