Xonotic
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#include "itemstime.qh"
Go to the source code of this file.
Macros | |
#define | hud_panel_itemstime_hidebig false |
Functions | |
bool | Item_ItemsTime_Allow (GameItem it) |
bool | Item_ItemsTime_SpectatorOnly (GameItem it) |
REGISTER_MUTATOR (itemstime, true) | |
#define hud_panel_itemstime_hidebig false |
Definition at line 53 of file itemstime.qc.
Referenced by Item_ItemsTime_SpectatorOnly().
Definition at line 64 of file itemstime.qc.
References autocvar__hud_configure, autocvar_hud_progressbar_alpha, blink(), bound(), CBC_ORDER_LAST, ceil(), ClientConnect(), color, count, DRAWFLAG_NORMAL, drawpic_aspect_skin, drawpic_aspect_skin_expanding(), drawstring_aspect(), entity(), eX, floor(), FOREACH, FOREACH_CLIENT, ftos(), g_items, hud_configure_menu_open, HUD_GetRowCount(), HUD_ItemsTime(), HUD_Panel_DrawBg, HUD_Panel_DrawProgressBar(), HUD_Panel_LoadCvars(), HUD_Scale_Enable(), HUD_Write_Cvar, if(), IL_EACH, IS_PLAYER, IS_REAL_CLIENT, Item_ItemsTime_Allow(), Item_ItemsTime_SetTime(), Item_ItemsTime_SetTimesForAllPlayers(), Item_ItemsTime_SpectatorOnly(), Item_ItemsTime_UpdateTime(), M_ARGV, GameItem::m_id, max(), MUTATOR_HOOKFUNCTION, panel_bg_padding, panel_fg_alpha, panel_pos, panel_size, precache_pic(), REGISTRY_MAX, spectatee_status, STATIC_INIT, time, vec2, vector(), warmup_stage, and WEPSET_SUPERWEAPONS.
Referenced by Item_ItemsTime_Allow(), Item_Respawn(), Item_ScheduleRespawnIn(), and Item_Think().
Definition at line 56 of file itemstime.qc.
References hud_panel_itemstime_hidebig.
Referenced by Item_ItemsTime_Allow(), Item_RespawnCountdown(), and Item_Think().
REGISTER_MUTATOR | ( | itemstime | , |
true | |||
) |