12 ATTRIB(Zombie, m_maxs, vector, '18 18 47');
17 ATTRIB(Zombie, monster_name,
string, _(
"Zombie"));
string M_Model(string m_mdl)
const int MONSTER_TYPE_UNDEAD
#define MODEL(name, path)
vector(float skel, float bonenum) _skel_get_boneabs_hidden
REGISTER_MONSTER(ZOMBIE, NEW(Zombie))