1 DEF(onslaught_generator_gib_explode);
3 SUB(onslaught_generator_gib_explode) {
9 MY(color_min) =
"0x8f0d00";
10 MY(color_max) =
"0xff5a00";
12 MY(liquidfriction) = 8;
13 MY(notunderwater) =
true;
15 MY(sizeincrease) = 45;
21 MY(velocityjitter) =
'286.0 286.0 286.0';
24 SUB(onslaught_generator_gib_explode) {
30 MY(color_min) =
"0x000000";
31 MY(color_max) =
"0x111111";
34 MY(notunderwater) =
true;
35 MY(sizeincrease) = 90;
39 MY(type) =
"alphastatic";
40 MY(velocityjitter) =
'244.0 244.0 244.0';
43 SUB(onslaught_generator_gib_explode) {
47 MY(bounce) = 1.500000;
48 MY(color_min) =
"0x404040";
49 MY(color_max) =
"0x808080";
52 MY(liquidfriction) = 0.250000;
59 MY(underwater) =
true;
60 MY(velocityjitter) =
'96.0 96.0 96.0';
63 DEF(onslaught_generator_gib_flame);
65 SUB(onslaught_generator_gib_flame) {
70 MY(color_min) =
"0x8f0d00";
71 MY(color_max) =
"0xff5a00";
74 MY(liquidfriction) = 8;
75 MY(notunderwater) =
true;
77 MY(sizeincrease) = 25;
83 MY(velocityjitter) =
'86.0 86.0 86.0';
86 SUB(onslaught_generator_gib_flame) {
92 MY(color_min) =
"0x000000";
93 MY(color_max) =
"0x111111";
96 MY(notunderwater) =
true;
97 MY(sizeincrease) = 30;
101 MY(type) =
"alphastatic";
102 MY(velocityjitter) =
'44.0 44.0 44.0';
105 SUB(onslaught_generator_gib_flame) {
109 MY(bounce) = 1.500000;
110 MY(color_min) =
"0x404040";
111 MY(color_max) =
"0x808080";
114 MY(liquidfriction) = 0.250000;
121 MY(underwater) =
true;
122 MY(velocityjitter) =
'96.0 96.0 96.0';
SUB(onslaught_generator_gib_explode)
DEF(onslaught_generator_gib_explode)