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Xonotic
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#include "toss.qh"
Include dependency graph for toss.qc:
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| void | _Movetype_Physics_Toss (entity this, float dt) |
Definition at line 3 of file toss.qc.
References _Movetype_CheckVelocity(), _Movetype_CheckWaterTransition(), _Movetype_ClipVelocity(), _Movetype_PushEntity(), _Movetype_UnstickEntity(), absmax, absmin, angles, avelocity, bouncefactor, bouncestop, boxesoverlap(), entity(), GAMEPLAYFIX_GRENADEBOUNCESLOPES, GAMEPLAYFIX_NOAIRBORNCORPSE, GAMEPLAYFIX_SLIDEMOVEPROJECTILES, gravity, groundentity, IS_ONGROUND, min(), move_didgravity, move_movetype, move_suspendedinair, MOVETYPE_BOUNCE, MOVETYPE_BOUNCEMISSILE, MOVETYPE_TOSS, NOAIRBORNCORPSE_ALLOWSUSPENDED, NULL, SET_ONGROUND, SOLID_BSP, trace_ent, trace_fraction, trace_plane_normal, trace_startsolid, UNSET_ONGROUND, UPWARD_VELOCITY_CLEARS_ONGROUND, vector(), and velocity.
Referenced by _Movetype_Physics_ClientFrame(), and _Movetype_Physics_Frame().
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