Xonotic
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#include "impulse.qh"
Go to the source code of this file.
Functions | |
void | trigger_impulse_touch_accel (entity this, entity toucher) |
void | trigger_impulse_touch_directional (entity this, entity toucher) |
void | trigger_impulse_touch_radial (entity this, entity toucher) |
Definition at line 59 of file impulse.qc.
References active, ACTIVE_ACTIVE, EXACTTRIGGER_TOUCH, IMPULSE_MAX_PUSHDELTATIME, isPushable(), strength, time, and UpdateCSQCProjectile().
Referenced by trigger_impulse_touch_radial().
Definition at line 3 of file impulse.qc.
References active, ACTIVE_ACTIVE, entity(), EXACTTRIGGER_TOUCH, find(), IMPULSE_DIRECTIONAL_MAX_ACCEL_FACTOR, IMPULSE_DIRECTIONAL_SPEEDTARGET, IMPULSE_MAX_PUSHDELTATIME, isPushable(), min(), normalize(), NULL, objerror(), spawnflags, strength, target, targetname, time, UNSET_ONGROUND, and UpdateCSQCProjectile().
Referenced by trigger_impulse_touch_radial().
Definition at line 91 of file impulse.qc.
References active, ACTIVE_ACTIVE, entity(), EXACTTRIGGER_TOUCH, falloff, FALLOFF_LINEAR, FALLOFF_LINEAR_INV, IMPULSE_DEFAULT_ACCEL_STRENGTH, IMPULSE_DEFAULT_DIRECTIONAL_STRENGTH, IMPULSE_DEFAULT_RADIAL_STRENGTH, IMPULSE_MAX_PUSHDELTATIME, isPushable(), min(), move_time, NET_HANDLE, normalize(), origin, radius, REGISTER_NET_LINKED, setorigin(), solid, SOLID_TRIGGER, spawnflags, spawnfunc(), strength, target, time, to, trigger_impulse_touch_accel(), trigger_impulse_touch_directional(), UpdateCSQCProjectile(), vlen(), WriteByte(), and WriteCoord().