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◆ XonoticHUDHealthArmorDialog_fill()
void XonoticHUDHealthArmorDialog_fill |
( |
entity |
me | ) |
|
Definition at line 7 of file dialog_hudpanel_healtharmor.qc.
References dialog_hudpanel_main_checkbox(), dialog_hudpanel_main_settings(), entity(), and makeXonoticCheckBox().
10 string panelname =
"healtharmor";
17 me.TD(me, 1, 4, e =
makeXonoticCheckBox(0,
"hud_panel_healtharmor_combined", _(
"Combine health and armor")));
19 me.TD(me, 1, 4, e =
makeXonoticCheckBox(0,
"hud_panel_healtharmor_progressbar", _(
"Enable status bar")));
22 setDependent(e,
"hud_panel_healtharmor_progressbar", 1, 1);
26 setDependent(e,
"hud_panel_healtharmor_progressbar", 1, 1);
28 setDependent(e,
"hud_panel_healtharmor_progressbar", 1, 1);
30 setDependent(e,
"hud_panel_healtharmor_progressbar", 1, 1);
32 setDependent(e,
"hud_panel_healtharmor_progressbar", 1, 1);
42 me.TD(me, 1, 4, e =
makeXonoticCheckBox(0,
"hud_panel_healtharmor_flip", _(
"Flip health and armor positions")));
entity makeXonoticTextLabel(float theAlign, string theText)
entity makeXonoticCheckBox(float isInverted, string theCvar, string theText)