Xonotic
all.qh
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1 #pragma once
2 
3 #if defined(SVQC)
5 #elif defined(CSQC)
7 #endif
8 
66 #include "nmm.qc"
67 #include "ttt.qc"
68 #include "c4.qc"
69 #include "pong.qc"
70 #include "ps.qc"
71 #include "pp.qc"
72 #include "bd.qc"
73 
100 #define MINIGAME_SIMPLELINKED_ENTITIES \
101  MSLE(minigame_board_piece,FIELD(MINIG_SF_CREATE,Byte,team) FIELD(MINIG_SF_UPDATE, Short, minigame_flags) FIELD(MINIG_SF_UPDATE, Vector2D,origin)) \
102  MSLE(pong_paddle,FIELD(MINIG_SF_CREATE,Byte,team) FIELD(MINIG_SF_CREATE,Float,pong_length) FIELD(MINIG_SF_UPDATE,Vector2D,origin)) \
103  MSLE(pong_ball,FIELD(MINIG_SF_CREATE,Float,pong_length) FIELD(PONG_SF_BALLTEAM,Byte,team) FIELD(MINIG_SF_UPDATE, Vector2D, velocity) FIELD(MINIG_SF_UPDATE, Vector2D, origin)) \
104  MSLE(pong_ai, FIELD(MINIG_SF_CREATE,Byte,team) FIELD(PONG_SF_PLAYERSCORE, Long, pong_score)) \
105  /*empty line*/