Xonotic
debug.qh
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1 #pragma once
2 
3 #ifdef CSQC
4 #include <client/draw.qh>
5 #include <client/view.qh>
7 #endif
8 
9 
10 // This includes some functions useful for debugging.
11 // Some more bot-specific ones are in server/pathlib/debug.qc.
12 // Look for other useful commands under prvm_* in console (apropos / search).
13 
14 
15 #ifdef CSQC
16 .entity tag_entity;
17 #endif
18 
19 
20 #ifdef GAMEQC
21 .bool debug;
22 .int sv_entnum;
23 REGISTER_NET_TEMP(net_debug)
24 #endif
25 
26 #ifdef CSQC
27  NET_HANDLE(net_debug, bool isNew)
28  {
29  Net_Accept(net_debug);
30  this.sv_entnum = ReadShort();
31  if (ReadByte()) make_pure(this);
32  this.origin = ReadVector();
33  setorigin(this, this.origin);
34  this.debug = true; // identify server entities by this
35  this.classname = strzone(ReadString());
36  this.sourceLoc = strzone(ReadString());
37  return true;
38  }
39 #endif
40 
41 #ifdef SVQC
42  bool debug_send(entity this, entity to, int sf)
43  {
44  int channel = MSG_ONE;
45  msg_entity = to;
46  WriteHeader(channel, net_debug);
47  WriteShort(channel, etof(this));
48  WriteByte(channel, is_pure(this));
49  vector o = this.origin;
50  if (o == '0 0 0') // brushes
51  o = (this.absmin + this.absmax) / 2;
52  if (this.tag_entity)
53  o += this.tag_entity.origin;
54  WriteVector(channel, o);
55  WriteString(channel, this.classname);
56  WriteString(channel, this.sourceLoc);
57  return true;
58  }
59 #endif
60 
61 
62 #if ENABLE_DEBUGDRAW
63 #ifdef GAMEQC
64 
73 bool autocvar_debugdraw;
74 #endif // GAMEQC
75 
76 #ifdef CSQC
77  string autocvar_debugdraw_filter, autocvar_debugdraw_filterout;
78  .int debugdraw_last;
80  void Debug_Draw()
81  {
82  if (!autocvar_debugdraw) return;
83  static int debugdraw_frame;
84  ++debugdraw_frame;
85  const int sz = 8;
86  FOREACH_ENTITY(true, {
87  if (it.debugdraw_last == debugdraw_frame) continue;
88  int ofs = 0;
89  FOREACH_ENTITY_RADIUS(it.origin, 100, it.debugdraw_last != debugdraw_frame, {
90  it.debugdraw_last = debugdraw_frame;
91  vector rgb = (it.debug) ? '0 0 1' : '1 0 0';
92  if (autocvar_debugdraw_filterout != "" && strhasword(autocvar_debugdraw_filterout, it.classname)) continue;
93  if (autocvar_debugdraw_filter != "" && !strhasword(autocvar_debugdraw_filter, it.classname)) continue;
94  if (autocvar_debugdraw == 3)
95  {
96  if (!it.entnum) continue;
97  }
98  if (autocvar_debugdraw == 4)
99  {
100  if (it.origin) continue;
101  }
102  if (autocvar_debugdraw == 5)
103  {
104  if (!it.debug) continue;
105  }
106  else if (autocvar_debugdraw > 5)
107  {
108  bool flag = true;
109  do {
110 // if (it.modelindex) break;
111 // if (it.absmin) break;
112 // if (it.absmax) break;
113 // if (it.entnum) break;
114 // if (it.drawmask) break;
115 // if (it.predraw) break;
116 // if (it.move_movetype) break;
117  if (it.solid) break;
118 // if (it.origin) break;
119 // if (it.oldorigin) break;
120 // if (it.velocity) break;
121 // if (it.angles) break;
122 // if (it.avelocity) break;
123 // if (it.classname) break;
124 // if (it.model) break;
125 // if (it.frame) break;
126 // if (it.skin) break;
127 // if (it.effects) break;
128 // if (it.mins) break;
129 // if (it.maxs) break;
130 // if (it.size) break;
131 // if (it.touch) break;
132 // if (it.use) break;
133 // if (it.think) break;
134 // if (it.blocked) break;
135 // if (it.nextthink) break;
136 // if (it.chain) break;
137 // if (it.netname) break;
138 // if (it.enemy) break;
139 // if (it.flags) break;
140 // if (it.colormap) break;
141 // if (it.owner) break;
142  flag = false;
143  } while (0);
144  if (!flag) continue;
145  }
146  else if (is_pure(it))
147  {
148  if (autocvar_debugdraw < 2) continue;
149  rgb.y = 1;
150  }
151  vector o = it.origin;
152  if (it.tag_entity)
153  o += it.tag_entity.origin;
154  vector pos = project_3d_to_2d(o);
155  if (pos.z < 0) continue;
156  pos.z = 0;
157  pos.y += ofs * sz;
158  drawcolorcodedstring2_builtin(pos,
159  sprintf("%d: '%s'@%s", (it.debug ? it.sv_entnum : etof(it)),
160  it.classname, it.sourceLoc),
161  sz * '1 1 0', rgb, 0.5, DRAWFLAG_NORMAL);
162  ++ofs;
163  });
164  });
165  }
166 #endif // CSQC
167 
168 #ifdef SVQC
169  COMMON_COMMAND(debugdraw_sv, "Dump all server entities")
170  {
171  switch (request)
172  {
173  case CMD_REQUEST_COMMAND:
174  {
175  if (!autocvar_debugdraw) return;
176  int n = 1000;
177  int rem = n;
178  for (entity e = NULL; (e = findfloat(e, debug, 0)) && rem > 0; )
179  {
180  if (autocvar_debugdraw < 2 && is_pure(e)) continue;
181  debug_send(e, caller, 0);
182  e.debug = true;
183  --rem;
184  }
185  LOG_INFOF("%d server entities sent", n - rem);
186  return;
187  }
188 
189  default:
190  case CMD_REQUEST_USAGE:
191  {
192  LOG_HELP("Usage:^3 ", GetProgramCommandPrefix(), " debugdraw_sv");
193  return;
194  }
195  }
196  }
197 #endif // SVQC
198 #endif // ENABLE_DEBUGDRAW
199 
200 
201 GENERIC_COMMAND(bufstr_get, "Examine a string buffer object", false)
202 {
203  switch (request)
204  {
205  case CMD_REQUEST_COMMAND:
206  {
207  int bufhandle = stof(argv(1));
208  int string_index = stof(argv(2));
209  LOG_INFO(bufstr_get(bufhandle, string_index));
210  return;
211  }
212 
213  default:
214  case CMD_REQUEST_USAGE:
215  {
216  LOG_HELP("Usage:^3 ", GetProgramCommandPrefix(), " bufstr_get <bufhandle> <string_index>");
217  return;
218  }
219  }
220 }
221 
222 
223 GENERIC_COMMAND(version, "Print the current version", false)
224 {
225  switch (request)
226  {
227  case CMD_REQUEST_COMMAND:
228  {
229  LOG_INFO(PROGNAME, " version: ", WATERMARK);
230  return;
231  }
232  default:
233  case CMD_REQUEST_USAGE:
234  {
235  LOG_HELP("Usage:^3 ", GetProgramCommandPrefix(), " version");
236  return;
237  }
238  }
239 }
240 
241 
242 #ifdef CSQC
243 void(float bufhandle, string pattern, string antipattern) buf_cvarlist = #517;
244 #endif
245 
246 GENERIC_COMMAND(cvar_localchanges, "Print locally changed cvars", false)
247 {
248  switch (request)
249  {
250  case CMD_REQUEST_COMMAND:
251  {
252  string s = "";
253  int h = buf_create();
254  buf_cvarlist(h, "", "_"); // exclude all _ cvars as they are temporary
255  int n = buf_getsize(h);
256  for (int i = 0; i < n; ++i) {
257  string k = bufstr_get(h, i);
258  string v = cvar_string(k);
259  string d = cvar_defstring(k);
260  if (v == d)
261  continue;
262  s = strcat(s, k, " \"", v, "\" // \"", d, "\"\n");
263  }
264  buf_del(h);
265  LOG_INFO(s);
266  return;
267  }
268  default:
269  case CMD_REQUEST_USAGE:
270  {
271  LOG_HELP("Usage:^3 ", GetProgramCommandPrefix(), " cvar_localchanges");
272  return;
273  }
274  }
275 }
276 
277 
278 #if ENABLE_DEBUGTRACE
279 REGISTER_STAT(TRACE_ENT, int)
280 
281 #ifdef SVQC
282 bool autocvar_debugtrace;
283 
284 REGISTER_MUTATOR(trace, autocvar_debugtrace);
285 
286 .bool debug_trace_button;
287 .int solid_prev;
288 MUTATOR_HOOKFUNCTION(trace, SV_StartFrame)
289 {
290  FOREACH_CLIENT(true, {
291  bool skip = false;
292  bool btn = PHYS_INPUT_BUTTON_HOOK(it);
293  if (btn == it.debug_trace_button) skip = true;
294  it.debug_trace_button = btn;
295  if (!btn || skip) continue;
296  FOREACH_ENTITY(true, {
297  it.solid_prev = it.solid;
298  it.solid = SOLID_BBOX;
299  });
300  vector forward = '0 0 0'; vector right = '0 0 0'; vector up = '0 0 0';
301  MAKE_VECTORS(it.v_angle, forward, right, up);
302  vector pos = it.origin + it.view_ofs;
303  traceline(pos, pos + forward * max_shot_distance, MOVE_NORMAL, it);
304  FOREACH_ENTITY(true, {
305  it.solid = it.solid_prev;
306  it.solid_prev = 0;
307  });
308  entity e = trace_ent;
309  int i = etof(e);
310  STAT(TRACE_ENT, it) = i;
311  if (!e) continue;
312  setorigin(e, e.origin + '0 0 100');
313  stuffcmd(it, sprintf("prvm_edict server %d\n", i));
314  });
315 }
316 #endif // SVQC
317 
318 #ifdef CSQC
319 entity TRACE_ENT;
320 void Trace_draw2d(entity this)
321 {
322  int e = STAT(TRACE_ENT);
323  if (!e) return;
324  vector pos = '0 0 0';
325  pos.y += vid_conheight / 2;
326  drawstring(pos, sprintf("prvm_edict server %d", e), '10 10 0', '1 1 1', 1, DRAWFLAG_NORMAL);
327 }
328 
329 STATIC_INIT(TRACE_ENT)
330 {
331  entity e = TRACE_ENT = new_pure(TRACE_ENT);
332  e.draw2d = Trace_draw2d;
334 }
335 #endif // CSQC
336 
337 #endif
338 
339 
340 GENERIC_COMMAND(findent, "Search through entities for matching classname", false)
341 {
342  switch (request)
343  {
344  case CMD_REQUEST_COMMAND:
345  {
346  int entcnt = 0;
348  {
349  LOG_HELPF("%i (%s)", it, it.classname);
350  ++entcnt;
351  });
352  if(entcnt)
353  LOG_HELPF("Found %d entities", entcnt);
354  return;
355  }
356 
357  default:
358  LOG_INFOF("Incorrect parameters for ^2%s^7", argv(0));
359  case CMD_REQUEST_USAGE:
360  {
361  LOG_HELP("Usage:^3 " GetProgramCommandPrefix() " find <classname>");
362  LOG_HELP(" Where <classname> is the classname to search for.");
363  return;
364  }
365  }
366 }
367 
368 
369 GENERIC_COMMAND(findat, "Search through entities for matching origin", false)
370 {
371  switch (request)
372  {
373  case CMD_REQUEST_COMMAND:
374  {
375  vector org = stov(argv(1));
376  float dist = stof(argv(2));
377  int entcnt = 0;
379  {
380  if (dist > 0)
381  {
382  if (!vdist(it.origin - org, <, dist))
383  continue;
384  }
385  else if (it.origin != org)
386  continue;
387  LOG_HELPF("%i (%s)", it, it.classname);
388  ++entcnt;
389  });
390  if(entcnt)
391  LOG_HELPF("Found %d entities", entcnt);
392  return;
393  }
394 
395  default:
396  LOG_INFOF("Incorrect parameters for ^2%s^7", argv(0));
397  case CMD_REQUEST_USAGE:
398  {
399  LOG_HELP("Usage:^3 " GetProgramCommandPrefix() " findat <position> [<dist>]");
400  LOG_HELP(" Where <position> is a vector \"x y z\"");
401  return;
402  }
403  }
404 }
405 
406 
407 // debug_test() allows drawing text from server on the client anywhere in world coordinates.
408 
409 #ifdef GAMEQC
410 REGISTER_NET_TEMP(debug_text_3d);
411 #endif
412 
413 #ifdef CSQC
414 
415 CLASS(DebugText3d, Object)
416  // reusing existing fields
417  ATTRIB(DebugText3d, origin, vector);
418  ATTRIB(DebugText3d, message, string); // the text (i wanted to use the .text field but then this whole macro-based-inheritance thing shat itself)
419  ATTRIB(DebugText3d, health, float); // text alignment (recycled field)
420  ATTRIB(DebugText3d, hit_time, float); // when it was created
421  ATTRIB(DebugText3d, fade_rate, float); // how fast it should disappear
422  ATTRIB(DebugText3d, velocity, vector);
423 
424  CONSTRUCTOR(DebugText3d, vector pos, string msg, float align, float fade_rate_, vector vel) {
425  CONSTRUCT(DebugText3d);
426  this.origin = pos;
427  this.message = strzone(msg);
428  SetResource(this, RES_HEALTH, align);
429  this.hit_time = time;
430  this.fade_rate = fade_rate_;
431  this.velocity = vel;
432  IL_PUSH(g_drawables_2d, this);
433  }
434 
435  DESTRUCTOR(DebugText3d) {
436  strfree(this.message);
437  }
438 
439  void DebugText3d_draw2d(DebugText3d this) {
440  float since_created = time - this.hit_time;
441  float alpha_ = 1 - since_created * this.fade_rate;
442 
443  if (alpha_ < 0) {
444  delete(this);
445  return;
446  }
447 
448  int size = 11;
449  vector screen_pos = project_3d_to_2d(this.origin) + since_created * this.velocity;
450  if (screen_pos.z < 0) return; // behind camera
451 
452  screen_pos.z = 0;
453  float align = GetResource(this, RES_HEALTH);
454  string msg;
455  vector msg_pos;
456 
457  int n = tokenizebyseparator(this.message, "\n");
458  for(int k = 0; k < n; ++k)
459  {
460  msg = argv(k);
461  msg_pos = screen_pos + k * 1.25 * size * eY;
462  if (align > 0)
463  msg_pos.x -= stringwidth(msg, true, size * '1 1 0') * min(1, align);
464 
465  drawcolorcodedstring_builtin(msg_pos, msg, size * '1 1 0', alpha_, DRAWFLAG_NORMAL);
466  }
467  }
468  ATTRIB(DebugText3d, draw2d, void(DebugText3d), DebugText3d_draw2d);
469 ENDCLASS(DebugText3d)
470 
471 NET_HANDLE(debug_text_3d, bool is_new) {
472  vector pos = ReadVector();
473  string msg = ReadString();
474  float align = ReadFloat();
475  float duration = ReadFloat();
476  vector vel = ReadVector();
477  make_impure(NEW(DebugText3d, pos, msg, align, 1 / duration, vel));
478  return true;
479 }
480 
481 #endif // CSQC
482 
483 #ifdef SVQC
484 
485 // can't use autocvars because they give unused warning unless the macros are expanded
486 #define debug_text_3d(...) EVAL(OVERLOAD(debug_text_3d, __VA_ARGS__))
487 #define debug_text_3d_2(pos, msg) debug_text_3d_3(pos, msg, cvar("debug_text_3d_default_align"))
488 #define debug_text_3d_3(pos, msg, align) debug_text_3d_4(pos, msg, align, cvar("debug_text_3d_default_duration"))
489 #define debug_text_3d_4(pos, msg, align, dur) debug_text_3d_5(pos, msg, align, dur, stov(cvar_string("debug_text_3d_default_velocity")))
490 #define debug_text_3d_5(pos, msg, align, dur, vel) debug_text_3d_fn(pos, msg, align, dur, vel)
491 
492 ERASEABLE
493 void debug_text_3d_fn(vector pos, string msg, float align, float duration, vector vel) {
494  WriteHeader(MSG_BROADCAST, debug_text_3d);
495  WriteVector(MSG_BROADCAST, pos);
497  WriteFloat(MSG_BROADCAST, align);
498  WriteFloat(MSG_BROADCAST, duration);
499  WriteVector(MSG_BROADCAST, vel);
500 }
501 
502 #endif // SVQC
#define DESTRUCTOR(cname)
Definition: oo.qh:208
float vid_conheight
#define LOG_HELPF(...)
Definition: log.qh:96
vector project_3d_to_2d(vector vec)
Definition: view.qc:359
const vector eY
Definition: vector.qh:45
#define NEW(cname,...)
Definition: oo.qh:105
#define REGISTER_MUTATOR(id, dependence)
Definition: base.qh:263
#define PHYS_INPUT_BUTTON_HOOK(s)
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CLASS(Object) Object
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#define ReadString
#define stringwidth
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const int CMD_REQUEST_USAGE
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fade_rate
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entity() spawn
int sv_entnum
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const float MOVE_NORMAL
Definition: csprogsdefs.qc:252
#define FOREACH_CLIENT(cond, body)
Definition: utils.qh:49
GENERIC_COMMAND(bufstr_get, "Examine a string buffer object", false)
Definition: debug.qh:201
string sourceLoc
Location entity was spawned from in source.
Definition: oo.qh:21
#define NET_HANDLE(id, param)
Definition: net.qh:12
#define STATIC_INIT(func)
during worldspawn
Definition: static.qh:32
entity to
Definition: self.qh:96
origin
Definition: ent_cs.qc:114
string classname
Definition: csprogsdefs.qc:107
vector size
Definition: csprogsdefs.qc:114
#define CONSTRUCT(cname,...)
Definition: oo.qh:111
#define ERASEABLE
Definition: _all.inc:35
#define make_impure(e)
Definition: oo.qh:15
#define LOG_HELP(...)
Definition: log.qh:95
#define FOREACH_ENTITY_ORDERED(cond, body)
Definition: iter.qh:138
entity trace_ent
Definition: csprogsdefs.qc:40
#define ATTRIB(...)
Definition: oo.qh:136
vector absmax
Definition: csprogsdefs.qc:92
RES_HEALTH
Definition: ent_cs.qc:126
#define buf_create
Definition: dpextensions.qh:63
entity msg_entity
Definition: progsdefs.qc:63
ERASEABLE entity IL_PUSH(IntrusiveList this, entity it)
Push to tail.
void SetResource(entity e, Resource res_type, float amount)
Sets the current amount of resource the given entity will have.
Definition: cl_resources.qc:26
#define FOREACH_ENTITY(cond, body)
Definition: iter.qh:137
#define LOG_INFOF(...)
Definition: log.qh:71
spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 spree_cen s1 f1 s1 strcat(_("Level %s: "), "^BG%s\3\, _("^BGPress ^F2%s^BG to enter the game"))
string message
Definition: powerups.qc:19
#define NULL
Definition: post.qh:17
const int CMD_REQUEST_COMMAND
Definition: command.qh:3
#define LOG_INFO(...)
Definition: log.qh:70
const float DRAWFLAG_NORMAL
Definition: csprogsdefs.qc:317
#define FOREACH_ENTITY_CLASS_ORDERED(class, cond, body)
Definition: iter.qh:190
#define COMMON_COMMAND(id, description)
Definition: common.qh:18
#define make_pure(e)
Definition: oo.qh:12
#define stuffcmd(cl,...)
Definition: progsdefs.qh:23
vector(float skel, float bonenum) _skel_get_boneabs_hidden
#define is_pure(e)
Definition: oo.qh:10
REGISTER_STAT(MOVEFLAGS, int, MOVEFLAG_VALID|(autocvar_sv_gameplayfix_q2airaccelerate ? MOVEFLAG_Q2AIRACCELERATE :0)|(autocvar_sv_gameplayfix_nogravityonground ? MOVEFLAG_NOGRAVITYONGROUND :0)|(autocvar_sv_gameplayfix_gravityunaffectedbyticrate ? MOVEFLAG_GRAVITYUNAFFECTEDBYTICRATE :0)) .float gravity
cvar loopback
vector v
Definition: ent_cs.qc:116
float GetResource(entity e, Resource res_type)
Returns the current amount of resource the given entity has.
Definition: cl_resources.qc:10
#define vdist(v, cmp, f)
Vector distance comparison, avoids sqrt()
Definition: vector.qh:8
float health
Definition: progsdefs.qc:137
#define ENDCLASS(cname)
Definition: oo.qh:269
#define tokenizebyseparator
Definition: dpextensions.qh:21
const float SOLID_BBOX
Definition: csprogsdefs.qc:246
#define new_pure(class)
purely logical entities (.origin doesn&#39;t work)
Definition: oo.qh:62
setorigin(ent, v)
#define REGISTER_NET_TEMP(id)
Definition: net.qh:33
#define strfree(this)
Definition: string.qh:56
#define MUTATOR_HOOKFUNCTION(...)
Definition: base.qh:310
void
Definition: self.qh:83
vector absmin
Definition: csprogsdefs.qc:92
entity tag_entity
if(IS_DEAD(this))
Definition: impulse.qc:92
float time
Definition: csprogsdefs.qc:16
vector velocity
Definition: csprogsdefs.qc:103
Header file that describes the resource system.
#define CONSTRUCTOR(cname,...)
Definition: oo.qh:201
IntrusiveList g_drawables_2d
Definition: main.qh:78