Xonotic
vaporizer.qh File Reference
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Classes

class  Vaporizer
 

Macros

#define X(BEGIN, P, END, class, prefix)
 

Functions

 REGISTER_WEAPON (VAPORIZER, vaporizer, NEW(Vaporizer))
 

Macro Definition Documentation

◆ X

#define X (   BEGIN,
  P,
  END,
  class,
  prefix 
)
Value:
BEGIN(class) \
P(class, prefix, ammo, float, PRI) \
P(class, prefix, animtime, float, PRI) \
P(class, prefix, damage, float, PRI) \
P(class, prefix, force, float, PRI) \
P(class, prefix, refire, float, PRI) \
P(class, prefix, ammo, float, SEC) \
P(class, prefix, animtime, float, SEC) \
P(class, prefix, damage, float, SEC) \
P(class, prefix, delay, float, SEC) \
P(class, prefix, edgedamage, float, SEC) \
P(class, prefix, force, float, SEC) \
P(class, prefix, force_zscale, float, SEC) \
P(class, prefix, lifetime, float, SEC) \
P(class, prefix, radius, float, SEC) \
P(class, prefix, refire, float, SEC) \
P(class, prefix, shotangle, float, SEC) \
P(class, prefix, speed, float, SEC) \
P(class, prefix, spread, float, SEC) \
P(class, prefix, reload_ammo, float, NONE) \
P(class, prefix, reload_time, float, NONE) \
P(class, prefix, switchdelay_raise, float, NONE) \
P(class, prefix, switchdelay_drop, float, NONE) \
P(class, prefix, weaponreplace, string, NONE) \
P(class, prefix, weaponstart, float, NONE) \
P(class, prefix, weaponstartoverride, float, NONE) \
P(class, prefix, weaponthrowable, float, NONE) \
END()
float speed
Definition: subs.qh:41
float radius
Definition: impulse.qh:11
float ammo
Definition: sv_turrets.qh:44
float lifetime
Definition: powerups.qc:23
float delay
Definition: subs.qh:38
float reload_time

Definition at line 23 of file vaporizer.qh.

Function Documentation

◆ REGISTER_WEAPON()

REGISTER_WEAPON ( VAPORIZER  ,
vaporizer  ,
NEW(Vaporizer  
)