Xonotic
sv_running_guns.qc
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1 #include "sv_running_guns.qh"
2 
5 
7 {
10  return true;
11 }
MUTATOR_HOOKFUNCTION(running_guns, SetDefaultAlpha)
bool autocvar_g_running_guns
REGISTER_MUTATOR(running_guns, autocvar_g_running_guns)
void SetDefaultAlpha()
Definition: world.qc:104
float default_player_alpha
Definition: world.qh:66
float default_weapon_alpha
Definition: world.qh:67