Xonotic
cl_player.qh
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1 /*
2  * Copyright (c) 2011 Rudolf Polzer
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a copy
5  * of this software and associated documentation files (the "Software"), to
6  * deal in the Software without restriction, including without limitation the
7  * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
8  * sell copies of the Software, and to permit persons to whom the Software is
9  * furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included in
12  * all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
17  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
20  * IN THE SOFTWARE.
21  */
22 #pragma once
23 
25 
31 
32 // only ever READ these!
34 const int PMF_JUMP_HELD = 1;
35 //const int PMF_DUCKED = 4;
36 //const int PMF_ONGROUND = 8;
37 
39 float CSQCPlayer_PreUpdate(entity this);
40 float CSQCPlayer_PostUpdate(entity this);
42 vector CSQCModel_ApplyStairSmoothing(entity this, bool isonground, vector v);
const int PMF_JUMP_HELD
Definition: cl_player.qh:34
int pmove_flags
Definition: cl_player.qh:33
entity() spawn
const int CSQCPLAYERSTATUS_PREDICTED
Definition: cl_player.qh:30
float CSQCPlayer_PreUpdate(entity this)
Definition: cl_player.qc:667
float csqcplayer_status
Definition: cl_player.qh:27
void CSQCPlayer_SetCamera()
Called once per CSQC_UpdateView()
Definition: cl_player.qc:554
float CSQCPlayer_IsLocalPlayer(entity this)
Definition: cl_player.qc:207
vector(float skel, float bonenum) _skel_get_boneabs_hidden
vector v
Definition: ent_cs.qc:116
const int CSQCPLAYERSTATUS_UNPREDICTED
Definition: cl_player.qh:28
entity csqcplayer
Definition: cl_player.qh:26
vector CSQCModel_ApplyStairSmoothing(entity this, bool isonground, vector v)
Definition: cl_player.qc:245
bool autocvar_cl_movement
Definition: cl_player.qh:24
const int CSQCPLAYERSTATUS_FROMSERVER
Definition: cl_player.qh:29
float CSQCPlayer_PostUpdate(entity this)
Definition: cl_player.qc:674