Xonotic
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Go to the source code of this file.
Functions | |
void | ClientKill (entity this) |
void | ClientKill_Now (entity this) |
void | ClientKill_Now_TeamChange (entity this) |
void | ClientKill_Silent (entity this, float _delay) |
void | ClientKill_TeamChange (entity this, float targetteam) |
void | KillIndicator_Think (entity this) |
Variables | |
float | autocvar_g_balance_kill_antispam |
float | autocvar_g_balance_kill_delay |
entity | killindicator |
int | killindicator_teamchange |
Definition at line 208 of file clientkill.qc.
References ClientKill_TeamChange(), and player_blocked.
Referenced by ClientCommand_kill(), ClientKill_TeamChange(), and IMPULSE().
Definition at line 38 of file clientkill.qc.
References ClientKill_Now(), ClientKill_Now_TeamChange(), Damage(), DMG_NOWEP, IS_OBSERVER, IS_SPEC, killindicator, killindicator_teamchange, MUTATOR_CALLHOOK, NULL, vehicle, and vehicles_exit().
Referenced by ClientKill_Now(), ClientKill_TeamChange(), and KillIndicator_Think().
Definition at line 18 of file clientkill.qc.
References autocvar_g_maxplayers_spectator_blocktime, blockSpectators, killindicator_teamchange, Player_SetTeamIndexChecked(), PutObserverInServer(), Team_TeamToIndex(), and TeamBalance_JoinBestTeam().
Referenced by ClientKill_Now(), and PlayerDamage().
Definition at line 196 of file clientkill.qc.
References ceil(), killindicator, KillIndicator_Think(), lip, setthink, and time.
Referenced by MUTATOR_HOOKFUNCTION().
Definition at line 98 of file clientkill.qc.
References APP_TEAM_NUM, autocvar_g_balance_kill_antispam, autocvar_g_balance_kill_delay, bound(), ceil(), ClientKill(), clientkill_nexttime, ClientKill_Now(), clientkilltime, CSQCMODEL_EF_RESPAWNGHOST, g_clones, IL_EACH, IS_DEAD, IS_PLAYER, IS_REAL_CLIENT, killindicator, killindicator_teamchange, KillIndicator_Think(), lip, M_ARGV, max(), min(), MUTATOR_CALLHOOK, round_handler_IsActive, round_handler_IsRoundStarted, setorigin(), setthink, starttime, Team_ColorRGB(), and time.
Referenced by ClientCommand_clientversion(), ClientCommand_selectteam(), ClientCommand_spectate(), and ClientKill().
Definition at line 65 of file clientkill.qc.
References ClientKill_Now(), cnt, count, IS_REAL_CLIENT, MDL_NUM(), nextthink, NULL, owner, setmodel, and time.
Referenced by ClientKill_Silent(), and ClientKill_TeamChange().
float autocvar_g_balance_kill_antispam |
Definition at line 4 of file clientkill.qh.
Referenced by ClientKill_TeamChange().
float autocvar_g_balance_kill_delay |
Definition at line 3 of file clientkill.qh.
Referenced by ClientKill_TeamChange().
entity killindicator |
Definition at line 7 of file clientkill.qh.
Referenced by ClientDisconnect(), ClientKill_Now(), ClientKill_Silent(), ClientKill_TeamChange(), DragBox_Think(), and PlayerDamage().
int killindicator_teamchange |
Definition at line 8 of file clientkill.qh.
Referenced by ClientKill_Now(), ClientKill_Now_TeamChange(), ClientKill_TeamChange(), and PlayerDamage().