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entity | accuracy = this.accuracy |
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entity | active_minigame = this.active_minigame |
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int | allowed_timeouts = this.allowed_timeouts |
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int | autojoin_checked = this.wasplayer |
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int | button0 = this.button0 |
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int | button10 = this.button10 |
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int | button11 = this.button11 |
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int | button12 = this.button12 |
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int | button13 = this.button13 |
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int | button14 = this.button14 |
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int | button15 = this.button15 |
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int | button16 = this.button16 |
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int | button2 = this.button2 |
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int | button3 = this.button3 |
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int | button4 = this.button4 |
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int | button5 = this.button5 |
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int | button6 = this.button6 |
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int | button7 = this.button7 |
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int | button8 = this.button8 |
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int | button9 = this.button9 |
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int | buttonchat = this.buttonchat |
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int | buttons_old = this.buttons_old |
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int | buttonuse = this.buttonuse |
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int | clientcolors = this.clientcolors |
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entity | clientdata = this.clientdata |
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int | cmd_floodcount = this.cmd_floodcount |
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float | cmd_floodtime = this.cmd_floodtime |
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int | colormap = this.colormap |
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string | crypto_encryptmethod = this.crypto_encryptmethod |
| the string "AES128" if encrypting, and string_null if plaintext More...
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string | crypto_idfp = this.crypto_idfp |
| fingerprint of ID used by the player entity, or string_null if not identified More...
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bool | crypto_idfp_signed = this.crypto_idfp_signed |
| set if the player's ID has been signed More...
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string | crypto_keyfp = this.crypto_keyfp |
| fingerprint of CA key the player used to authenticate More...
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string | crypto_mykeyfp = this.crypto_mykeyfp |
| fingerprint of CA key the server used to authenticate to the player More...
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string | crypto_signmethod = this.crypto_signmethod |
| the string "HMAC-SHA256" if signing, and string_null if plaintext More...
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int | cursor_active = this.cursor_active |
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vector | cursor_screen = this.cursor_screen |
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vector | cursor_trace_endpos = this.cursor_trace_endpos |
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entity | cursor_trace_ent = this.cursor_trace_ent |
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vector | cursor_trace_start = this.cursor_trace_start |
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float | hasweapon_complain_spam = this.hasweapon_complain_spam |
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int | hitplotfh = this.hitplotfh |
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float | idlekick_lasttimeleft = this.idlekick_lasttimeleft |
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int | impulse = this.impulse |
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float | jointime = this.jointime |
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bool | just_joined = this.just_joined |
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int | killcount = this.killcount |
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int | latency_cnt = this.latency_cnt |
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float | latency_sum = this.latency_sum |
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float | latency_time = this.latency_time |
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float | model_randomizer = this.model_randomizer |
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float | motd_actived_time = this.motd_actived_time |
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vector | movement = this.movement |
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vector | movement_old = this.movement_old |
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bool | muted = this.muted |
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string | netaddress = this.netaddress |
| Client IP. More...
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string | netname = this.netname |
| Client name. More...
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string | netname_previous = this.netname_previous |
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int | parm_idlesince = this.parm_idlesince |
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float | ping = this.ping |
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float | ping_movementloss = this.ping_movementloss |
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float | ping_packetloss = this.ping_packetloss |
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int | playerid = this.playerid |
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string | playermodel = this.playermodel |
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string | playerskin = this.playerskin |
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float | pm_frametime = this.pm_frametime |
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int | pressedkeys = this.pressedkeys |
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bool | race_completed = this.race_completed |
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entity | scorekeeper = this.scorekeeper |
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int | specialcommand_pos = this.specialcommand_pos |
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int | spectatee_status = this.spectatee_status |
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float | spectatortime = this.spectatortime |
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float | startplaytime = this.startplaytime |
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float | taunt_soundtime = this.taunt_soundtime |
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int | team = this.team |
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float | teamkill_complain = this.teamkill_complain |
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entity | teamkill_soundsource = this.teamkill_soundsource |
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float | teamkill_soundtime = this.teamkill_soundtime |
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bool | usekeypressed = this.usekeypressed |
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vector | v_angle = this.v_angle |
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vector | v_angle_old = this.v_angle_old |
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int | version = this.version |
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bool | version_mismatch = this.version_mismatch |
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float | version_nagtime = this.version_nagtime |
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bool | wasplayer = this.wasplayer |
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string | weaponorder_byimpulse = this.weaponorder_byimpulse |
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bool | zoomstate = this.zoomstate |
|